Steam Era Artwork

Make art for user-made content.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Pyramid
Posts: 20
Joined: January 8th, 2010, 11:45 pm

Re: Steam Era Artwork

Post by Pyramid »

The new sword color looks great! This will probably be a level 3 unit.
I agree about tc-ing the cape though.
Can't wait to see what else you've got in store!
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Steam Era Artwork

Post by artisticdude »

I did a quick lvl 1 sprite, is this going in the right direction? Tcing the cloak and pushing a couple more images through PSE...
Attachments
Corsair.png
Corsair.png (5.53 KiB) Viewed 2191 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Steam Era Artwork

Post by thespaceinvader »

Slightly off balance, but otherwise nice. Moving the top half to our left by maybe 2 pixels (above the belt) shoudl fix that.

And don't think I don't know where you got those feet :P
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Steam Era Artwork

Post by artisticdude »

thespaceinvader wrote:And don't think I don't know where you got those feet
I make no effort to hide it. :)
Anyway, I shifted his upper body (above the belt) to the left a bit. Better?
EDIT: Here's the TCed cloak. I'm not really sure whether or not the gloves work, every time I look at the sprite I change my mind about it.
Attachments
TCcloak.png
TCcloak.png (5.65 KiB) Viewed 2170 times
Corsair copy.png
Corsair copy.png (5.54 KiB) Viewed 2173 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
melinath
Posts: 1298
Joined: May 20th, 2009, 7:42 am

Re: Steam Era Artwork

Post by melinath »

Nice work on the corsair. Perhaps add a touch more TC? Also, his sword looks wooden - great if it's intentional, problematic if it's not.

The other guy: I have trouble reading his gloves - try it without TC on them.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Steam Era Artwork

Post by artisticdude »

melinath wrote:Also, his sword looks wooden - great if it's intentional, problematic if it's not.
Definitely problematic. :( Is this any better?
Attachments
Corsairwithnewswordblade.png
Corsairwithnewswordblade.png (5.54 KiB) Viewed 2150 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
melinath
Posts: 1298
Joined: May 20th, 2009, 7:42 am

Re: Steam Era Artwork

Post by melinath »

Better. I think the problem is that, since it's metal, the contrast should be greater and along a line. Like so: (quick edit)
Attachments
quickcorsairedit.png
quickcorsairedit.png (5.51 KiB) Viewed 2131 times
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Steam Era Artwork

Post by artisticdude »

Cool, thanks! :) Here I've colored the gloves grey and fixed up the armor a bit on the corsair lord.
Attachments
graygloves copy.png
graygloves copy.png (5.74 KiB) Viewed 2118 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Pyramid
Posts: 20
Joined: January 8th, 2010, 11:45 pm

Re: Steam Era Artwork

Post by Pyramid »

Both units look great!

I'm thinking for the evolution tree (tentative name)

Lvl 1: Guardsman (The newer unit)
---------------------------------------------
Lvl 2: Blader | Lvl 2: Infiltrator (More balanced, holds a smaller sword, but also a pistol)
---------------------------------------------
Lvl 3: Heavy Blader (The Older Unit) | Lvl 3: Striker (???)

I'm so excited! Your work is awesome!
User avatar
bumbadadabum
Developer
Posts: 1005
Joined: March 20th, 2008, 5:54 pm
Location: Netherlands
Contact:

Re: Steam Era Artwork

Post by bumbadadabum »

Pyramid wrote:Both units look great!

I'm thinking for the evolution tree (tentative name)

Lvl 1: Guardsman (The newer unit)
---------------------------------------------
Lvl 2: Blader | Lvl 2: Infiltrator (More balanced, holds a smaller sword, but also a pistol)
---------------------------------------------
Lvl 3: Heavy Blader (The Older Unit) | Lvl 3: Striker (???)

I'm so excited! Your work is awesome!
Blader isn't a word.
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Steam Era Artwork

Post by thespaceinvader »

Yes it is (albeit a slang one) however, i doesn't means someone who uses a blade, it means someone who rides inline skates. So still not wildly appropriate. How about bladesman?
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Telaron
Posts: 453
Joined: December 30th, 2009, 7:58 pm
Location: U.S.A.

Re: Steam Era Artwork

Post by Telaron »

For anyone who hasn't seen my sprites in my thread, here are a few. The crusader one I recently updated. His shadow is too dark. And his legs are a little too grainy. Other than that, I think he is almost done. BTW, this will probably be an attack animation. The centaur has a really weird beard. I'll probably remove that. Welcome critique!
Attachments
armored centaur.png
armored centaur.png (6.16 KiB) Viewed 2065 times
Glaiveer-defend.png
Glaiveer-defend.png (2.66 KiB) Viewed 2065 times
Commander-3.png
Commander-3.png (3.26 KiB) Viewed 2065 times
Blademaster-defend.png
Blademaster-defend.png (3.05 KiB) Viewed 2065 times
Grand.png
Grand.png (4.92 KiB) Viewed 2065 times
Check out the FOSS game Sumwars
Wish I had more time for composing music...
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Steam Era Artwork

Post by artisticdude »

TCed the turban on the corsair and, ahem, <.< >.> got rid of some unnecessary pixels in the fork of his legs.
Attachments
quickcorsairedit copy.png
quickcorsairedit copy.png (5.46 KiB) Viewed 2059 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Vendanna
Posts: 624
Joined: September 16th, 2006, 10:07 pm
Location: Spain

Re: Steam Era Artwork

Post by Vendanna »

The armored centaur.

The human torso is too high and to the left. giving a weird impression. Look at the bottom pink ¿saddle?, there is were I feel the human torso should be placed (and were I would place it)

The glaiveer: I like the feeling of the unit, it reminds me a bit of a samurai (with the armor color and the weapon). I would suggest to ditch the shield and use the glaive two handed (aka a naginata) since that was a yojimbo (bodyguard) weapon.

This one is the one I like most from all sprites on that post.

Commander: Use shades of grey instead of pure black, and note that its difficult to read the sprite properly.

Blademaster defend: having the weapon perfectly straight while blocking requires way too much skill. I didn't see the base frame, but I recomend to tap/incline the sword angle.

if there are more frames, I would like to see the Glaiveer. Since its the one that looks best!
"Mysteries are revealed in the light of reason."
Pyramid
Posts: 20
Joined: January 8th, 2010, 11:45 pm

Re: Steam Era Artwork

Post by Pyramid »

I think I liked the turban more when it was non-tced. However, both units look done for the most part :D

Telaron, your sprites are great! Read the steam era description thread in the factions and eras forum to get a sense of the flavor of the era. Perhaps you could change some of your sprites to match it. The humans wear rusty brown armor, and use swords and rifles.
Post Reply