SFault's (franken) art

Make art for user-made content.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
IPS
Posts: 1278
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: SFault's (franken) art

Post by IPS »

Nice immage. It like a retrait of a unit. I love it!!
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's franken art

Post by SFault »

I just wanted to post some old stuff here before I forget that I have made it...
Attachments
orcsTigerCaveman.png
orcsTigerCaveman.png (23.99 KiB) Viewed 10330 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Elves revisited

Post by SFault »

*necromantic words*

I was planning to make a massive Elvish campaign and here are the heroes of the campaign. I'm specially interested if their looks match their levels. Other comments are also welcome.
Attachments
Number equals level
Number equals level
segmentation fault
EBfW, GtR, Art, Old art
uncleshelby
Posts: 427
Joined: May 10th, 2011, 7:20 pm

Re: SFault's (franken) art

Post by uncleshelby »

The Level 3 for the C tree looks like a level 2.
Timshel
User avatar
homunculus
Posts: 537
Joined: July 21st, 2010, 9:47 pm

Re: SFault's (franken) art

Post by homunculus »

Do the swords of E2 really need to be perfectly symmetrical in the image like that?
Is 1E holding the sword with a bent wrist?
campaign ruthless in your nearest 1.11 add-on server
some wesnoth-related drawings
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

Thanks for comments. I adjusted the E2's sword, gave more height and TC to the C3, and did some minor adjustments for some others. I hope the C3 is three enough now, because I don't have much idea how to 'grow' him without making it silly looking (assuming it's not too silly now).
homunculus wrote:Is 1E holding the sword with a bent wrist?
Yes, he is. That is based on the basic stand of the Elvish Lord and he also holds the sword in that weird way.
Attachments
elves2.png
segmentation fault
EBfW, GtR, Art, Old art
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

I was suggesting a player optional unit marker. So, here's the symbol for it.
Attachments
unitmarker.png
unitmarker.png (1.11 KiB) Viewed 9999 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Halfling

Post by SFault »

Been a while. Here's a halfling for my next campaign.

Pixeling bare feet with hair just didn't go well :(

(edit: I did some adjustments)
Attachments
(edited)
(edited)
halfling2.png (1.36 KiB) Viewed 9744 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
perseo
Posts: 324
Joined: January 8th, 2011, 4:09 am

Re: SFault's (franken) art

Post by perseo »

The daggerbis broken.... i mean it looks odd for me the continuity blade-hilt.
See ya!
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

perseo wrote:The daggerbis broken.... i mean it looks odd for me the continuity blade-hilt.
See ya!
It is supposed to be a curvy dagger. Anyways, I adjusted it a bit.
Attachments
Removed three pixels
Removed three pixels
halfling.png (1.36 KiB) Viewed 9693 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
HaChol
Posts: 50
Joined: September 27th, 2013, 12:48 am

Re: SFault's (franken) art

Post by HaChol »

I like this little cute halfling very much. Will he got the hiding/invisibility cape ability?

You would hold a curved dagger the other way round like the (mighty) Kukri, a Nepalese knife with an inwardly curved edge, of the Gurkha soldiers, see
http://en.wikipedia.org/wiki/Kukri -- it is not a saber , right?
The fruit of a righteous man is the tree of life, and the wise man acquires souls.
And I said, I will perish with my nest, and I will multiply days as the chol.
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

Here's a very old sprite of an elf child. I just adjusted the shadow and polished it a bit.
Attachments
Elf child
Elf child
elfKid.png (1.42 KiB) Viewed 9463 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

Been a while. I got a good idea for new campaign and I decided to franken some new heroes & NPC-leaders. Took a look at the mainline campaigns and found quite a nice set of base images to build on. The campaign will be mostly lead by human loyalists and I need some noblemen but after starting the art work it seems better idea to turn them into some sort of warlords.

From left: Secondary hero, not a mage but maybe will have some spell attack. The king. Young warlord with also bandit-type units. Another warlord.

Still WIP so comments are welcome.
Attachments
group8.png
group8.png (6.3 KiB) Viewed 9164 times
segmentation fault
EBfW, GtR, Art, Old art
User avatar
taptap
Posts: 980
Joined: October 6th, 2011, 5:42 pm

Re: SFault's (franken) art

Post by taptap »

Sceptre on the first sprite looks bent, at least on White background like here. Upper body on the second looks flat to me - weird contrast to head. (The third one might interest SkyOne, he has a blue-haired Lady Dark Knight in Fate of a Princess after all.)

Later: I took a long look at a mage in game and the sceptre looks different there. In the mage there is shadow from the robe adjacent to the brightest spot in your sprite. I darkened the outline there + moved the upper half of the sceptre 1 pixel to the right for unbending the thing. It looks better to my eyes, but I am new to this.
Attachments
The last sceptrebender...
The last sceptrebender...
group8.png (84.08 KiB) Viewed 9089 times
Last edited by taptap on May 10th, 2015, 7:36 am, edited 2 times in total.
I am a Saurian Skirmisher: I'm a real pest, especially at night.
User avatar
SFault
Posts: 483
Joined: November 10th, 2009, 2:21 pm
Location: Esbo, Finland

Re: SFault's (franken) art

Post by SFault »

Straightened the scepter. Looks bit boring now. The original was actually a copy of the mage's scepter so that one is bent too. Didn't really know what to do with king's flat chest. Little tweaks here and there, plus two new units. Mace girl and yellow mage. Also, a kitten that was pain to make since it is way too small to work on.
Attachments
group8b.png
group8b.png (9.2 KiB) Viewed 9126 times
segmentation fault
EBfW, GtR, Art, Old art
Post Reply