artisticdude's Art

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Issyl
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Re: artisticdude's sprites (critique welcome)

Post by Issyl » February 1st, 2010, 11:08 am

81 pixels, eh?

He needs more contrast, and his stance is rather odd. Try shifting one of his legs under his body weight.

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Re: artisticdude's sprites (critique welcome)

Post by Mabuse » February 1st, 2010, 3:15 pm

hey, i see some monsters with tentacles .. nice :)
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Re: artisticdude's sprites (critique welcome)

Post by Frogger5 » February 2nd, 2010, 5:00 am

Looking good, the colours are fantastic. But the mail still looks flat, there's something for you to work on :D (i need to work on it myself actually.)
Legs are a bit too thin and his waist needs to be heightened a little. His feet also need to be bigger.
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Re: artisticdude's sprites (critique welcome)

Post by artisticdude » February 4th, 2010, 10:06 am

Temporary break in my spiriting splurge. Fixed up the giant a bit, though I know there's still something wrong with his stance. However, I haven't been idle recently, and have cranked out a couple scenery pieces/items.
Attachments
mushrooms.png
mushrooms.png (3.33 KiB) Viewed 1384 times
empty barrel.png
empty barrel.png (4.55 KiB) Viewed 1384 times
gravestone.png
gravestone.png (3.33 KiB) Viewed 1384 times
board.png
board.png (3.16 KiB) Viewed 1384 times
bag.png
bag.png (3.97 KiB) Viewed 1384 times
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Re: artisticdude's sprites (critique welcome)

Post by artisticdude » February 4th, 2010, 10:08 am

And the rest of them. I've got to change the name of this thread or open a new one to accommodate the scenery and items....
Attachments
tree.png
tree.png (3.91 KiB) Viewed 1384 times
tall torch version 2.png
tall torch version 2.png (3.38 KiB) Viewed 1384 times
statue pedestal.png
statue pedestal.png (5.1 KiB) Viewed 1384 times
potion.png
potion.png (3.94 KiB) Viewed 1384 times
map.png
map.png (5.84 KiB) Viewed 1384 times
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Re: artisticdude's sprites (critique welcome)

Post by Captain_Wrathbow » February 4th, 2010, 1:06 pm

The potion looks very flat, compared to the other mainline potion images. The board thing is so small, I'm not sure what its use would be.
But good job on all these- I especially like the pedestal, but I'm not sure why. :)

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Re: artisticdude's sprites (critique welcome)

Post by SFault » February 4th, 2010, 3:07 pm

Gravestone (the cross) looks very bright, like made out of silver.
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Re: artisticdude's sprites (critique welcome)

Post by beetlenaut » February 4th, 2010, 4:14 pm

It's also a specifically Christian gravestone.
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Issyl
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Re: artisticdude's sprites (critique welcome)

Post by Issyl » February 4th, 2010, 8:32 pm

The mushrooms are rather bright, they need more shading - try looking at the already-done art of the Mushroom Grove.
The barrel is excellent.
The gravestone is pretty bright for being made out of stone - I would suggest more shading.
The board is good I guess, but I can't imagine what one would use that sprite for.
The bag is HUGE. It's more like a troll's sack.
The "tree" is rather more like a "bush"
That torch isn't very tall...
The pedestal is nice.
The potion is okay, but you should avoid straight lines for the neck.
The map is nice.

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Re: artisticdude's sprites (critique welcome)

Post by stimj » February 5th, 2010, 2:33 am

beetlenaut wrote:It's also a specifically Christian gravestone.
Not necessarily. The military uses crosses for its graves (Arlington national cemetary, for instance).

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Re: artisticdude's sprites (critique welcome)

Post by A-Red » February 5th, 2010, 2:50 am

The United States military is not a very good example of a non-Christian organization. While a cross can be regarded as a generic symbol for marking a grave, the usual round-topped, flat stone is even better, and doesn't have vaguely religious connotations of any kind.

Also, I'd like to disagree with the person who said the bag is too large--all item sprites are oversized, and I think it looks pretty nice.

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Re: artisticdude's sprites (critique welcome)

Post by Major » February 5th, 2010, 3:23 am

The "tree" is rather more like a "bush"
Have you seen the wesnoth trees? They are ankle hight to the sprites. :lol2:
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Re: artisticdude's sprites (critique welcome)

Post by artisticdude » February 5th, 2010, 10:12 am

I'd like to disagree about the cross. Wesnoth is set in a distinctly medieval time period, and christianity was the dominant religion in the medieval times in such lands as France, Britain, and Spain. Consequently a cross would be far more common in a graveyard than a 'usual' gravestone. However, the shading could definitely do with some work.
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Re: artisticdude's sprites (critique welcome)

Post by tsr » February 5th, 2010, 10:25 am

artisticdude wrote:I'd like to disagree about the cross. Wesnoth is set in a distinctly medieval time period, and christianity was the dominant religion in the medieval times ...
Well NRIW

/tsr

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Re: artisticdude's sprites (critique welcome)

Post by artisticdude » February 5th, 2010, 11:14 am

tsr wrote:Well NRIW
Well, I seriously doubt this will reach mainline, so UMC authors please feel free to use the gravestone. Here is a little something I conjured up:
Attachments
littleboat.png
littleboat.png (4.41 KiB) Viewed 1273 times
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