Frogger's art. Possible UMC story art.

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Frogger5
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Joined: November 7th, 2009, 11:45 pm

Re: Frogger's art. Time to get back on the pixel wagon.

Post by Frogger5 »

Ahhhhhh the right arm. :doh: Yeah, before It looked like it was bent as it was supposed to, but I revamped the lighting and therefore lost the effect, thanks for bringing that to my attention.
My spritework can be seen here.

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artisticdude
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Re: Frogger's art. Time to get back on the pixel wagon.

Post by artisticdude »

Shading and lighting and pose and all that aside, one thing that seems to be a consistent theme in your work is single-color gradient palettes. That is, you basically use lighter and darker versions of the same color, which gives the image a rather flat and washed-out look. I could attempt to give a more in-depth explanation of palette choices, but Jetrel said it better than I ever could.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
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Frogger5
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Re: Frogger's art. Possibles UMC story art.

Post by Frogger5 »

Some semi-comlpete artwork for a UMC campaign I'm considering creating.
compassj.jpg
A 3D compass thing.
Spoiler:
And a dragon figurehead on a longship.

Any critique would be great. :D
My spritework can be seen here.

Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
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