Nightmares

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beetlenaut
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Re: Nightmares

Post by beetlenaut »

Are these portraits going to be cropped at the characters' waists like in mainline? Because I'm seeing a problem here...
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LordBob
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Re: Nightmares

Post by LordBob »

Nope. Because they're rather squat, and not huge monsters, just this once I'm going to show the full figure with a bit of ground underneath.
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Wussel
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Re: Nightmares

Post by Wussel »

Hi Lordbob,
Optically the transparent black stripe in game (about 160 pixel) does serve as ground to me.
So I would suggest to check if the units can be displayed without an additional foothold. (Like the saurians).
Keep up the good work. Nice to see you supporting workshop.

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LordBob
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Re: Nightmares

Post by LordBob »

@Wussel: Are you refering to the dialog bar overlay ? I could give it a shot, but it really feels like they'd be floating in mid-air. Can someone provide an ingame screen capture of the saurian, please ?

Anyway, here's the finished L2 eye. I also changed a few details in the L1 so that the picture works better.
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Wesnoth_NoM_eye-disdain-study4.jpg
Wesnoth_NoM_scornful_watcher.jpg
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LordBob
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Re: Nightmares

Post by LordBob »

And here are the final portraits ready to commit, complete with lines and in both full- and unit profile size.
I've packed them because attaching 8 files is a bit of a hassle and might have required a double post. Let me know if there's any problem.

If you're feeling lazy and don't want to open the archive, I've posted the full-size final pictures on my blog

Which should bring this round to a conclusion. I hope you people enjoyed watching the process as much as I enjoyed drawing. :)
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Nightmares-of-Meloen_portraits.zip
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Sleepwalker
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Re: Nightmares

Post by Sleepwalker »

Sure did enjoy watching, it's fascinating. Incredible work as usual. :D
Sometimes we must be hurt in order to grow, fail in order to know, lose in order to gain, and sometimes we must have to be broken so we can be whole again...
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bumbadadabum
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Re: Nightmares

Post by bumbadadabum »

They look amazing! I especially like that they're standing on something and not magically float in the air.

szopen
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Re: Nightmares

Post by szopen »

LordBob wrote: To say the least, I will probably recycle the background as generic story art in the future.
Yes, please do it! I could find a use of several of your backgrounds :)
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Mefisto
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Re: Nightmares

Post by Mefisto »

The portraits are great. I think I like non-outlined versions more but I understand that the established portrait convention for the game requires thick lines. I can live with them. Congratulations.

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