Blueblaze's randomness
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Blueblaze's randomness
I had 60 minutes to kill so I made this for fun/practice, comments/suggestions please.
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- 1hour.png (5.22 KiB) Viewed 4297 times
Last edited by Blueblaze on November 18th, 2008, 2:18 am, edited 1 time in total.
Re: Random sprite
Reminds me of the demon unit from Glest. 'Cept darker.
Did you base it off one of the troll sprites? It's pretty decent.
Did you base it off one of the troll sprites? It's pretty decent.
Re: Random sprite
Actually, he either made from scratch or based it off one of my crappy outlines (It is a long story).Neoskel wrote: Did you base it off one of the troll sprites? It's pretty decent.
Re: Random sprite
Nah I didn't take it off the troll. Let's just say I felt "inspired" by your blob Espreon.
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Re: Random sprite
The feet don't quite seem to turn at the same angle. But that aside, it looks very good. Nice work.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Random sprite
Very nicely done, Blueblaze. Though it does look a lot like a troll with horns, and a sword. Keep up the good work!
Thank you President Bush
Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra
Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra
Re: Random sprite
Was working on this last night for practice/fun. Was coloring Eternal's fire dragon. I'll postpone working on it for now though. Comments/suggestions appreciated.
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- firedragoncolorwip.png (9.53 KiB) Viewed 4121 times
Re: Blueblaze's randomness
Wow, that turned out very well. Though the right wing looks a bit odd, but that might still be because it's just a WIP. Just a bit flat, that's my thought.
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Re: Blueblaze's randomness
Oh, I'll post Eternal's so you can see what part I legitimately did. Mainly the legs and chest are what I filled in.
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- dragon-progress-sofar.png (10.37 KiB) Viewed 4113 times
Re: Blueblaze's randomness
Hmmm, the right rear leg on yours is kinda wonky...
Re: Blueblaze's randomness
I have to agree, I think it's a matter of the leg getting larger as it heads down the foot, instead of staying the same size or getting smaller to reflex the change in muscle.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: Blueblaze's randomness
To OPs 1 hour png
I like it alot, infact its far better than most non-default units!
I like it alot, infact its far better than most non-default units!
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Re: Blueblaze's randomness
WRT fire dragon: your colour choices are not so good. Continuing the colour scheme from the visible fore quarter would be far preferable to goign back to the bright cartoony red of the older fire dragon. The scheme Eternal already used there makes the dragon look far hotter and more dangerous. The outlines of the scutes (neck and belly-scales) looks a little too dark, but otherwise good. The major issues I have currently are the claws (which don't really look sharp... not sure how to go about fixing this though - sharper points and less heavy outlines would help) and the rear thigh, which you've made to look very flat. Those issues aside, the actual work quality is good. It's difficult to shade such large, comparatively flat areas well at sprite scale, but you're doing an excellent job of it.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.