Woodmouse's art stuff [random stuff, page 49]
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Re: Woodmouse's sprites
Yeah, it is.Lord Ork wrote:Although the helmet is huge, isn't it?
But samurais had helmets like that. Maybe not that big, but well. It's cool to have a huge helmet.
Thanks. It's like this.cobra wrote:I like the weapon he has a lot though.
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Re: Woodmouse's sprites
I know that, and I must say that the shape is well achieved, as it is easily recognized. But the helmet is as big as the body. So, the armour would be like that:woodmouse wrote: Yeah, it is.
But samurais had helmets like that. Maybe not that big, but well. It's cool to have a huge helmet.
Just kidding
It is ok to correct me if my English is too bad.
Working on Cunnicula Civil War
Working on Cunnicula Civil War
Re: Woodmouse's sprites
I tried making a Mal(in) Keshar sprite. I edited it from Ancient Lich. I tried to make it like the portrait Kitty made. I don't know if it looks like it, but well.
Is it good?
Is it good?
Check out my sprites!
Re: Woodmouse's sprites
Quite good, but you may want to use the new type of skull from either the lich or skeleton warrior/archer
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Re: Woodmouse's sprites
Ohh.
I had already animated it but well. I could still fix it, but I myself like that skull more... Looks more like a... hmm... ancient in my opinion. And it is ancient, so...
Here are the anims. He is a little too stiff, maybe. But he is ancient, and not too... unstiff, so I think it doesn't matter so much. But if people want me to make proper anims, I can make them.
Attack
Defend
Magic
I had already animated it but well. I could still fix it, but I myself like that skull more... Looks more like a... hmm... ancient in my opinion. And it is ancient, so...
Here are the anims. He is a little too stiff, maybe. But he is ancient, and not too... unstiff, so I think it doesn't matter so much. But if people want me to make proper anims, I can make them.
Attack
Defend
Magic
Check out my sprites!
Re: Woodmouse's sprites
http://www.wesnoth.org/forum/viewtopic.php?f=18&t=13713
Just do not use that head for new sprites (including this one).
Just do not use that head for new sprites (including this one).
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Woodmouse's sprites
But I used the head of Ancient Lich.
I mean, so Ancient Lich should also be changed, right...?
Anyway, I changed the head, and made otherwise new anims too, which I like more.
I mean, so Ancient Lich should also be changed, right...?
Anyway, I changed the head, and made otherwise new anims too, which I like more.
Check out my sprites!
Re: Woodmouse's sprites
Remember that for magic effects, just like everything else, you can shade them to make them appear a bit more realistic then having it all one color.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
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Re: Woodmouse's sprites
And halo effects are generally better than painting them directly on to the frame...
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Woodmouse's sprites
Ok, but the Ancient Lich, Demilich and Dread Lich have the defending "shield" in the sprite.. But anyway, hmm. I'll stick with these.
Anyway, I decided to make Let'Leg (a lich in the campaign I'm making) a sprite which looks like the portrait I made for him.
Anyway, I decided to make Let'Leg (a lich in the campaign I'm making) a sprite which looks like the portrait I made for him.
Check out my sprites!
Re: Woodmouse's sprites
Those 1px dots don't work and the hand without staff looks odd.
Please, do something else for a while, come back and look at it yourself. Correct things what you see. Look at it again. Correct things. Look at it. Fix. Look. Fix. Look. Look. Look. Post it here.
Please, do something else for a while, come back and look at it yourself. Correct things what you see. Look at it again. Correct things. Look at it. Fix. Look. Fix. Look. Look. Look. Post it here.
Re: Woodmouse's sprites
I have to agree. The uniformity and the fact that the 1px dots go straight down in parallel rows on a sprite that is not facing the viewer seems a bit weird. What purpose are they serving anyways, what are they supposed to be? I also find it slightly odd that an undead lich has lovely healthy skin on his hands and feet.Jequ wrote:Those 1px dots don't work and the hand without staff looks odd.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: Woodmouse's sprites
They are... buttons?What purpose are they serving anyways, what are they supposed to be?
Next question: why does a lich use... buttons?
Re: Woodmouse's sprites
They're buttons. You can see it in the portrait ( http://www.wesnoth.org/forum/viewtopic. ... &start=135 ).
I suppose they have the same reason to wear them as any other "person".
I suppose they have the same reason to wear them as any other "person".
It is ok to correct me if my English is too bad.
Working on Cunnicula Civil War
Working on Cunnicula Civil War
Re: Woodmouse's sprites
Indeed, but I still stand by my statement that having them go down in a straight rows like that makes them appear to not actually be a part of the lich's clothing..Lord Ork wrote:They're buttons. You can see it in the portrait ( http://www.wesnoth.org/forum/viewtopic. ... &start=135 ).
I suppose they have the same reason to wear them as any other "person".
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time