Outsider Art for Bad Moon Rising
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Re: Outsider Art for Bad Moon Rising
Thanks, em3.
Sur.nhm - It's always possible I got it wrong, but check whether you are expecting "fly-swatted" proportions. Jetrel weighed in on this a little while ago, in this thread. That it is an issue means I'm not that convincing, but it's still worth thinking about, on the critic's side
Update to the seeress, and first draft of runner.
Sur.nhm - It's always possible I got it wrong, but check whether you are expecting "fly-swatted" proportions. Jetrel weighed in on this a little while ago, in this thread. That it is an issue means I'm not that convincing, but it's still worth thinking about, on the critic's side
Update to the seeress, and first draft of runner.
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- runner.png (101.54 KiB) Viewed 4279 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
There's a tangent with her ring/iron knuckles and the staff. I first thought the former was part of the latter.
Re: Outsider Art for Bad Moon Rising
Hrm, I guess there is. Not sure how to avoid that, aside from completely removing the strap.
Revision to Athanta, her current portrait is a bit dull & cartoonish for a leader and frequent character. No, I don't think I quite have the hang of potrace. But the shrunken, in-game images don't look as chunky, so maybe it's all for the best.
Revision to Athanta, her current portrait is a bit dull & cartoonish for a leader and frequent character. No, I don't think I quite have the hang of potrace. But the shrunken, in-game images don't look as chunky, so maybe it's all for the best.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
The current shrunken images are a bug, just so you know.
Re: Outsider Art for Bad Moon Rising
Well then, it is not worth worrying about for now. Thanks.
I'll just leave the lines in their natural, speckled, and wobbly state.
EDIT: some revisions. More in character, to my mind at least.
EDIT2: The image disappeared, maybe I hit a data usage limit. Let's see.
I'll just leave the lines in their natural, speckled, and wobbly state.
EDIT: some revisions. More in character, to my mind at least.
EDIT2: The image disappeared, maybe I hit a data usage limit. Let's see.
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- athanta2.png (166.74 KiB) Viewed 4045 times
Last edited by doofus-01 on October 15th, 2011, 6:26 pm, edited 1 time in total.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
little off topic question: why is this called outsider art? is there a secret thread we don't know about?
Guys I never thought I'd come back to this forum after 8 years this is wild
Re: Outsider Art for Bad Moon Rising
You mean the "Insider Art for BMR" thread? I can't disclose that. But I can say this thread's title came from an observation by kitty that this thread was this: http://en.wikipedia.org/wiki/Outsider_art . I can't disagree, and it made the title less boring, so there it is.Boldek wrote:little off topic question: why is this called outsider art? is there a secret thread we don't know about?
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
I'm starting to work on Trinity again, and some portraits in there bother me. This will replace the partially healed Nemesis, supposed to have some recognizable connection to the her portrait in BMR (which is probably posted somewhere in here, but I gave up looking for it), aside from having wings. Intentionally skinny, she's not at full health yet.
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BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Outsider Art for Bad Moon Rising
Finishing this off, for now.
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BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Outsider Art for Bad Moon Rising
Posting this WIP before I go too far in shading, in case fresh eyes see anything.
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- katoblepon.png (120.39 KiB) Viewed 3810 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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- averyimaginativename
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Re: Outsider Art for Bad Moon Rising
Something about the front legs bothers me. Not sure exactly what.
At first, it looked as though the right leg is aligned asymmetrically with the left leg, but comparing it with real rams, it seems about right. Then I thought maybe the knee was a bit too low, but again, it looks right compared to real rams.
Not very useful, but maybe enough to point you in the right direction.
At first, it looked as though the right leg is aligned asymmetrically with the left leg, but comparing it with real rams, it seems about right. Then I thought maybe the knee was a bit too low, but again, it looks right compared to real rams.
Not very useful, but maybe enough to point you in the right direction.
UMC Story Images web gallery
On an indefinite Wesbreak for health reasons - please only try to get my attention for UMC story images website issues.
On an indefinite Wesbreak for health reasons - please only try to get my attention for UMC story images website issues.
Re: Outsider Art for Bad Moon Rising
Thanks, I futzed with the legs a bit, hopefully it looks better. I can change this later (some more love could certainly be given to the body fur), but for now I'm calling this done. Mostly because I want to update Archaic Era today.
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BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Outsider Art for Bad Moon Rising
Armadillo goat? Aw, now I really gotta play this....
Guys I never thought I'd come back to this forum after 8 years this is wild
- Great_Mage_Atari
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Re: Outsider Art for Bad Moon Rising
It seems to me that the front legs are pushed too far back. Bringing them forward a tiny bit will seriously improve your outcome of a good portrait. At the moment the legs are too centered on the animal.
- homunculus
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Re: Outsider Art for Bad Moon Rising
Not only the legs ending at a different level, but more generally in many parts of the image, wicked doofus-01 seems to be deliberately messing with the viewers expectations here, drawing an 'almost but not quite' side view.
And I am somewhat confused about the highlights.
Only thing that I might suggest here is to draw a more recognizable stereotypical goat head with characteristic ears and all.
There are quite a few goat species and some might have this kind of head, but as far as the expected stereotype goes, I would say it currently looks a bit like a stereotypical dog head.
Googled for some images, 'goat woodcut' and 'goat copperplate' produced some nice results.
That is, if you consider experimenting more with the head (to my knowledge, the creature should actually be a bull, so if it already has a goat head it might not matter if the goat head looks like a dog head).
Edit: If the correct word is 'ram', just replace the word 'goat' with 'ram' : )
And I am somewhat confused about the highlights.
Only thing that I might suggest here is to draw a more recognizable stereotypical goat head with characteristic ears and all.
There are quite a few goat species and some might have this kind of head, but as far as the expected stereotype goes, I would say it currently looks a bit like a stereotypical dog head.
Googled for some images, 'goat woodcut' and 'goat copperplate' produced some nice results.
That is, if you consider experimenting more with the head (to my knowledge, the creature should actually be a bull, so if it already has a goat head it might not matter if the goat head looks like a dog head).
Edit: If the correct word is 'ram', just replace the word 'goat' with 'ram' : )
Last edited by homunculus on November 8th, 2011, 3:14 am, edited 1 time in total.