The Era of Myths art project thread

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Drakefriend
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Re: The Era of Myths art project thread

Post by Drakefriend » April 22nd, 2012, 7:31 pm

On the matter of your harbinger sprite: while she looks quite good, she is quite visibly smaller and less sturdy than the heretic; I would therefore enlarge her slightly.
(I've had had this suggestion since you posted it, but for some reason, I waited until today... :augh: )
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nayru25
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Re: The Era of Myths art project thread

Post by nayru25 » April 29th, 2012, 6:47 am

I see your point...

There are a number of factors that contribute to this, most prominently the way she is facing forward instead of slightly turned, as the rest of the windsong sprites (bar one) are.

I've increased the dress size to aid the appearance of being turned, changed the orientation and complexity of the shoulder pads and added shadow.
harbingerV3.png
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----

Okay, after testing her in game I finally see what Drakefriend meant about how she was smaller, she was too short for a Lv3, so I fixed that. Also I made the shadow better, and changed the hair a bit.
harbingerV4.png
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Re: The Era of Myths art project thread

Post by Drakefriend » May 2nd, 2012, 11:16 am

Well, my problem was more that her upper body seems rather small compared to the Heretic.
You should also work on the arms: They seem very short.
I think you should really work on her pose, the heretic's seem far more...dynamic.
Overall, she needs more shading (in my opinion).
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Unofficial UMC Translator
Comaintainer of EoM
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.

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nayru25
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Re: The Era of Myths art project thread

Post by nayru25 » June 17th, 2012, 6:23 am

I definitely know what you mean about the arms. They are my major grievance, as I can't seem to get them right. Anyway, here is my next version, with improved shading and longer arms. Her pose is still facing a little too much towards the audience, and not the bottom-left of the screen as most of the other windsong are.
harbingerV5.png
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Another question, should I keep posting my (EoM related) units, or just make a separate thread?

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Re: The Era of Myths art project thread

Post by Drakefriend » June 17th, 2012, 8:27 am

I think you should keep them here!
The problem still persists that to me, the torso is far too slim: The waist is more narrow than the one of the Heretic, and the upper body is a lot more narrow then even the waist. Especially considering we are talking about a heavy melee fighter, she should have a bigger chest. Probably keep the wide robes form the lower part.
To better demonstrate my problem, here is your latest Harbinger compared to both the Heretic and the Oathkeeper, the third level of the other line of advancement.
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Comparison 2.png
Left to right: Oathkeeper, Harbinger, Heretic
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Unofficial UMC Translator
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According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.

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Re: The Era of Myths art project thread

Post by nayru25 » July 11th, 2012, 1:32 am

Okay, that is quite a valid point, I have tried to remedy it, but I may have not added enough. I also fixed up the shading to make it fit in with the shadow, and changed the sword shading to make it more in line with Heretic's.
harbingerV6.png
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JW
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Re: The Era of Myths art project thread

Post by JW » September 11th, 2012, 6:47 pm

You guys are awesome. :)

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Re: The Era of Myths art project thread

Post by Flameslash » September 13th, 2012, 9:08 am

The Sword's handle looks really hard to see and small, but other than that, it looks great.

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Re: The Era of Myths art project thread

Post by alex23 » November 6th, 2012, 7:42 pm

How bout him instead of the legionnaire?
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Too similar to the keeper?
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Re: The Era of Myths art project thread

Post by bumbadadabum » December 18th, 2012, 4:30 pm

Because most Therian and Warg sprites need to be redone, I decided to try and improve some sprites myself, starting with the Therian Apprentice. I think it looks ok for a non-artist.
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Re: The Era of Myths art project thread

Post by Amorphous » January 22nd, 2013, 4:21 pm

Just dropping in to post something I've meant post here for a while. Originated as a experiment in rock texturing and palettes, and it sort of turned into a revamp of the stone golem. It's a little messy in some places, but maybe someone will find a use for it. :)
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Re: The Era of Myths art project thread

Post by bumbadadabum » February 1st, 2013, 1:58 pm

Amorphous wrote:Just dropping in to post something I've meant post here for a while. Originated as a experiment in rock texturing and palettes, and it sort of turned into a revamp of the stone golem. It's a little messy in some places, but maybe someone will find a use for it. :)
Sorry for the late reply.

I think the golem looks promising, but I'd like it to be a bit more ragged and fragmented, like it's an actual rock.

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Re: The Era of Myths art project thread

Post by Amorphous » February 2nd, 2013, 5:45 pm

No problem. :)

Sure. I did originally go with a more organic look to it, so I see what you're saying. There are also a lot of other issues I'm seeing with fresh eyes now, so revamping it is no problem.

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Re: The Era of Myths art project thread

Post by Zaealix » November 14th, 2013, 8:36 pm

Sooo this looks like the place for Era of Myths art-I was hoping personally to try my hand at animating some of the Windsong- in particular, the Windsong Gaurdian attack and defense animations-Any unit in particular that still needs animating?

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Re: The Era of Myths art project thread

Post by bumbadadabum » November 14th, 2013, 8:49 pm

Well, all of the windsong lack animation at the moment, so feel free to pick whichever one you want. Do not that the level 1 units ARE the most important ones, because they are used the most.

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