Hero of the Shards (Frankensteined Unit)
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- scienceguy8
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Hero of the Shards (Frankensteined Unit)
I have played Battle for Wesnoth for some time now, and I have now decided to try to make my own campaign complete with a new race known as the Shards. This would be their leader. Does anyone have any suggestions? I'm planning on changing a few of the colors later on. A description of the Shards will be posted later if anyone is curious.
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It doesn't look bad, but look at his hands, he seems to not hold correctly the pole.
You may also want to put something sharp at the pole.
Also the lights are wrong. In the head the light comes form right and in his legs to light comes from left.
You may also want to put something sharp at the pole.
Also the lights are wrong. In the head the light comes form right and in his legs to light comes from left.
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That's #1 of a series of problems that come with frankensteining.theotherhiveking wrote:It doesn't look bad, but look at his hands, he seems to not hold correctly the pole.
You may also want to put something sharp at the pole.
Also the lights are wrong. In the head the light comes form right and in his legs to light comes from left.
others are: animations;
franken-packs are just cheap cuts of the images. Sometimes they aren't even cut correctly.
A decent pack of frankenstein-tiles would afford alot more, well-done work.
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- irrevenant
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Or does it highlight a problem with the existing art? Since all units face the same way, presumably the lighting should be the same for all of them?toms wrote:That's #1 of a series of problems that come with frankensteining.theotherhiveking wrote:Also the lights are wrong. In the head the light comes form right and in his legs to light comes from left.
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While it's a possibility, I wouldn't rule out that the frankensteiner mirrored parts without thinking to fix the shading, which seems the more likely cause until they say otherwise.irrevenant wrote:Or does it highlight a problem with the existing art? Since all units face the same way, presumably the lighting should be the same for all of them?
I don't think that's so much a problem, since the units can face different directions anyway.irrevenant wrote:Or does it highlight a problem with the existing art? Since all units face the same way, presumably the lighting should be the same for all of them?toms wrote: That's #1 of a series of problems that come with frankensteining.
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- scienceguy8
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Here is a little something explaining about the Shards. It also explains why the hero's staff lacks any weapon head.
http://www.wesnoth.org/forum/viewtopic.php?t=16920
http://www.wesnoth.org/forum/viewtopic.php?t=16920
"You can't kill an unarmed, upside down man!"
Dr. Rodney McKay
Stargate Atlantis
Runner
Gilberti Industries
scienceguy8
Proud Member of the Marching Salukis
Dr. Rodney McKay
Stargate Atlantis
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scienceguy8
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