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Pic
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by Pic » July 25th, 2006, 5:03 pm
Link to thread on faction board:
http://www.wesnoth.org/forum/viewtopic.php?t=12207
There is some artifact and bitty issues with the below image.
Attachments
Standing frame, Attack frame (Short range), Defend frame, Death frame Armouredassassinstrip.png (6.42 KiB) Viewed 6207 times
Standing frame, Attack frame (Short range), Attack Frame (Long range), Defend frame, Death frame Gasbaronstrip.png (8.6 KiB) Viewed 6210 times
Standing frame, Attack frame (long range), Attack Frame (short range), Defend frame, Death frame Cutthroatstrip.png (5.33 KiB) Viewed 6285 times
Standing frame, Attack frame (long range), Attack Frame (short range), Defend frame, Death frame Slayerstrip.png (6.92 KiB) Viewed 6261 times
Everyone2.png (49.95 KiB) Viewed 6300 times
Last edited by
Pic on November 15th, 2006, 7:49 pm, edited 29 times in total.
toms
Posts: 1717 Joined: November 6th, 2005, 2:15 pm
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by toms » July 25th, 2006, 5:45 pm
The second does not really look mechanical. Don't know how to fix that though.
But I like that idea.
Another idea by me is to make a dwarf riding on a mechanical horse (olr another animal).
First read, then think. Read again, think again. And then post!
Pic
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by Pic » July 25th, 2006, 5:52 pm
I thought the same, he also requires a few pixels more shade in the right places and a shadow. Does anyone else have any ideas of how to make him more mechanical?
Thank you for the idea of the horse but i already have all my units worked out
Pic
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by Pic » July 25th, 2006, 8:07 pm
Question:
When i edit a post does it come up as a new post being made for other people looking at the board? (Ie. can people tell it's been edited?)
zookeeper
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by zookeeper » July 25th, 2006, 8:22 pm
Pic wrote: Question:
When i edit a post does it come up as a new post being made for other people looking at the board? (Ie. can people tell it's been edited?)
Nope. It's usually a good solution to edit stuff into the first post, and write a separate post mentioning that you added to the first post.
Pic
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by Pic » July 25th, 2006, 10:45 pm
He's not -too- different from the first. But then again i don't expect them to be, he mainly has a bigger gun, i moved his stance abit nearer too not that it's noticable.
L3 will be different though.
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L2 - Clockwork Gunner ClockworkGunnerL2.png (13.74 KiB) Viewed 7059 times
fmunoz
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by fmunoz » July 25th, 2006, 10:46 pm
Good start but give the parts more contrast (add a more defined ligth source) dont be afraid of using darker colours in some parts (even more in metal parts)
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clockworkgeneral.png (9.6 KiB) Viewed 7063 times
Pic
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by Pic » July 25th, 2006, 10:57 pm
Thats so much better! I knew i needed more shadow, but even when i was going to redo it i dont think i would of had the guts to do it to such a degree. *Memorises this tip for future reference*
As a point of interest i was going to redesign the helmet for the Clockwork General anyway, i find that one a bit....rubbish. I'll post the new one, taking into account the shading and the new helmet in a minute or two.
Pic
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by Pic » July 25th, 2006, 11:10 pm
I tried the helmet change and i didn't like it. It was a silly shape
Could i use the sprite you have created, kind sir?
Pic
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by Pic » July 25th, 2006, 11:18 pm
Slight saturation change, i prefer the colouring in this one and when i asked my brother he preferred it too, what do you thi[nk?
[Edit] I suppose its hard to tell without them side by side
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clockworkgeneral_128.png (12.41 KiB) Viewed 7052 times
Pic
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by Pic » July 25th, 2006, 11:56 pm
New version of contraption taking into account what Fmunoz said.
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L1 - Contraption Contraption.png (14.16 KiB) Viewed 7027 times
Pic
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by Pic » July 26th, 2006, 12:13 am
Shall a conform to the standard and give the Clockwork General a cape do you think?
Ryorin
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by Ryorin » July 26th, 2006, 12:21 am
No, just make him a bit larger than the lvl 2. If you want a hand I could help a newbie out.
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Pic
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by Pic » July 26th, 2006, 12:33 am
A hand is always welcome!
What were you thinking of?
Pic
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by Pic » July 26th, 2006, 1:51 am
Added clockwork assassin to main thread post (The beginning)