My art need critics
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Sapient wrote: All you need to add after that is a stringed handle extending down past his grip.
are that's really look like an instrument?? i can't imagine that...
too bad, tracker and bandit are taken, how about robber? (maybe not cool)
oh yeah about the name.... i want like treasure hunter-like job name (not exactly tresure hunter,a thief maybe, but hunt something bigger than ordinary thief)
please comment this one,i think i must make the armor thiner and improvement(and the head is need swaping)
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- this is it, but the head look strange with that armor
- Defender.png (2.66 KiB) Viewed 4917 times
Uhh... try to make it yourself? That's often a good option...Gale wrote:now i need help i need flute image (wesnotish style) that fit with this
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
- Contact:
Re: Need Criticism & suggestion
Could you explain what you are trying to do?Gale wrote:i have some unit, please give critcism and suggestion for their name
create unit art for fun?
add new units to the mainline?
make your own units, faction, or campaign?
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
fixing some of the image( but i still figuring out what to do with top centre sword, please someoen tell me)
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- now what? overdoned armor that this unit can even lift it?
- overlord.png (3.2 KiB) Viewed 4829 times
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- i can't give him rips
and how about the new hat?(its look like musrhroom hat) - beggar.png (3.42 KiB) Viewed 4852 times
- i can't give him rips
lol you'r right here's series of the overlord(simple and overarmored)
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- edit:oops... the overlord attackmode are too overarweaponed with that armor here's the edit, little change on the L weapon
- overlord-attackmode-v2.png (4.91 KiB) Viewed 4804 times
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- this is simpler with removed that steel wing
- steel-lord.png (2.77 KiB) Viewed 4810 times
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- muahahhahahha
- overlord-attackmode.png (4.93 KiB) Viewed 4810 times
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- Posts: 1012
- Joined: February 11th, 2006, 1:04 am
- Location: Somewhere
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
- Contact:
Your style is more extreme than the normal Wesnoth style (crazy big weapons, etc.) but that's OK if you are making your own campaign.Gale wrote:i make this all for my campaign (and for fun)
when all unit that i need already done, i will make them
and hard to adding some rips and patches on small images
Your art is pretty well done.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
i have finished half of faction, that i will use for my campaign, here it's, they have no name(i'm searching for it,if you have, please help)
EDIT: it's only half of 1 faction, maybe i will create other,(and not a jumbo army in one faction, only a little faction)
EDIT: it's only half of 1 faction, maybe i will create other,(and not a jumbo army in one faction, only a little faction)
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- please give criticism :)
- unit-tree.png (32.54 KiB) Viewed 4711 times