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Gale
Posts: 41
Joined: April 4th, 2006, 1:05 am

Post by Gale »

oh yeah how about the shoulder armor on dragon knight?
toms
Posts: 1717
Joined: November 6th, 2005, 2:15 pm

Post by toms »

You mean the big spikes/blades? They are what I like the least. They are too big and look flat. Take a short look on the iron mauler image, I think it is somewhat useful to learn. (but I´m not sure)
First read, then think. Read again, think again. And then post!
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

Gale wrote:oh yeah how about the shoulder armor on dragon knight?
Looks nice. It's big,but I think it would do it's job.
Maybe you could make the dragonknight black instead of red. IMO it'll look much more evil... :twisted:
Gale
Posts: 41
Joined: April 4th, 2006, 1:05 am

Post by Gale »

big spikes?????moh ok i see its a horn lol
now are this is better? i think not at all cause of big armor, its not too flexible to edit. ok i will look at that mauler armor
+ oh yeah, for some information, in my campaign dragon knight create his armor from dragon scale and other dragon/drake stuff
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here, don't break an arm
here, don't break an arm
dragonknightv4.png (4.26 KiB) Viewed 5130 times
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

Gale wrote:big spikes?????moh ok i see its a horn lol
now are this is better? i think not at all cause of big armor, its not too flexible to edit. ok i will look at that mauler armor
Looks better.
But it looks thin, too. Maybe add a cloak at the back...
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Jetrel
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Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

:shock: Jesus, can that guy even move?!

:) That said, it's darned good for cut-and-paste work.
Copybass
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Joined: December 13th, 2005, 2:51 pm
Location: The Verge of Insanity

Post by Copybass »

Wow, those things look like they would break through a battlefield in seconds! I love em, 9/10 (They're very nice, I could never do that, but I think the Dragon Knight guy needs... something to make him seem even more menacing.... the current DK looks like he'd be the minion of a god or something)
Gale
Posts: 41
Joined: April 4th, 2006, 1:05 am

Post by Gale »

no cloak for the knight now, give comment for this one
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Flametrooper
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Post by Flametrooper »

Coonskin cap? :? Other than that, pretty good, though he doesn't look nearly as menacing as your previous ones. (According to some people, though, that's a good thing.)
hey.
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Zhukov
Art Contributor
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Joined: November 9th, 2005, 5:48 am
Location: Australia

Post by Zhukov »

At least his weapon is a believable size ;).
halleck
Posts: 229
Joined: October 12th, 2005, 3:47 pm

Post by halleck »

I really like them even if they are overarmored. Besides whats wrong with a little extra armor? :P
Screw it... I can go without a sig.
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JW
Posts: 5046
Joined: November 10th, 2005, 7:06 am
Location: Chicago-ish, Illinois

Post by JW »

These are all incredible.

Excellent work man.
Dragon Master
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Post by Dragon Master »

you are a pixel wizrd. I'm suprised you haven't been bumped up to art developer yet. (maybe you just haven't proved you're responsible enough :P )
Gale
Posts: 41
Joined: April 4th, 2006, 1:05 am

Post by Gale »

maybe because i'm only editing, not making my original one
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Zhukov
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Post by Zhukov »

But they are damn nice edits.
I can't tell what your Commander comes from and it took me ages to see bits of Lieutenant in that red knight guy.
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