BT attempts portraiting

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Ravana
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Re: BT attempts portraiting

Post by Ravana » November 13th, 2018, 3:56 pm

I like the color style of sword dancer images, but it seems that sword goes through neck there.

BTIsaac
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Re: BT attempts portraiting

Post by BTIsaac » November 14th, 2018, 5:04 am

Ravana wrote:
November 13th, 2018, 3:56 pm
I like the color style of sword dancer images, but it seems that sword goes through neck there.
Yeah, that's probably because of the lower hair layer behind the left shoulder. I'll be posting a fix eventually.

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nemaara
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Re: BT attempts portraiting

Post by nemaara » November 14th, 2018, 7:57 am

I think the sword dancer and bladestorm are okay (perhaps make the lines around the mouth a little less pronounced?), and although the sword does look a bit weird through the hair like that, I don't personally feel like it's that big of a problem. I think I'll just put them in as is, if that's fine. ^_^

For the faeries, the shapes (especially the faces) could use a little work. The torso (chest and shoulders(?)/upper arms/biceps(?), something around there) of the nymph and shaman look a little odd to me, might be more due to shading than shape. Same with the chin, it's a little too pointed to be realistic to me. The wings and hair look great, though. I won't comment more on the shading since you've already said that they're incomplete, but for these I might wait until you have more complete versions. :hmm:

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Re: BT attempts portraiting

Post by BTIsaac » November 14th, 2018, 1:51 pm

nemaara wrote:
November 14th, 2018, 7:57 am
For the faeries, the shapes (especially the faces) could use a little work. The torso (chest and shoulders(?)/upper arms/biceps(?), something around there) of the nymph and shaman look a little odd to me, might be more due to shading than shape. Same with the chin, it's a little too pointed to be realistic to me. The wings and hair look great, though. I won't comment more on the shading since you've already said that they're incomplete, but for these I might wait until you have more complete versions. :hmm:
Actually i WOULD appreciate some input on how they could be completed. It's not so much that these are incomplete, rather i was in a hurry to post them. I did work more on the face of the sprite, fixing the upper lip, adding eyebrows and fixing the misaligned chin, but it will take some time to post it.

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nemaara
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Re: BT attempts portraiting

Post by nemaara » November 14th, 2018, 5:48 pm

So for all of the faerie portraits, I feel like the nose shape is rather strange. It's the part between the eyebrows that's a little too pronounced in all 4, I think. The facial expression in the sprite/faerie is also rather strange, perhaps it's the parted lips, and the lack of eyebrows that's doing it. The chin also is too recessed, I think. In the forest nymph/shaman, the chin is a little too pointed for me (but the facial expression in those is just fine).

For the sprite/fire faerie portraits, she look like she's craning her head pretty far, it would maybe be nice to either reduce the neck length or move her head back a little bit. Maybe the arteries on the neck can also be a little less pronounced, this also goes for the shaman/nymph. For the shaman/nymph, the arms are a little bulgy (might be due to shading), and I'm pretty sure the shading is making the chest look really weird. Maybe going for something more similar to the sprite's shading (around the torso) would be better. :hmm:

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Re: BT attempts portraiting

Post by BTIsaac » November 14th, 2018, 10:28 pm

nemaara wrote:
November 14th, 2018, 5:48 pm
The facial expression in the sprite/faerie is also rather strange, perhaps it's the parted lips, and the lack of eyebrows that's doing it. The chin also is too recessed, I think.
Yes, i did notice the chin while i was fixing the rest of the face. I believe it looks good now, but you'd have to take a look, just in case.
For the sprite/fire faerie portraits, she look like she's craning her head pretty far, it would maybe be nice to either reduce the neck length or move her head back a little bit.
...
...
I have no idea why i didn't notice that. :doh:
For the shaman/nymph, the arms are a little bulgy (might be due to shading), and I'm pretty sure the shading is making the chest look really weird. Maybe going for something more similar to the sprite's shading (around the torso) would be better.
I believe the fact that the highlights on the arm form a uniform stripe that just runs along and follows her chest's outline is the problem here. That area did cause me significant difficulties. I'm going to have to look up references for this one. :hmm:

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