The Gnats Franken Dungeon

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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 8th, 2017, 6:58 am

Okay I'll tweak the portraits a little bit, the sprite though looks good :D the only issue is that it has no animation and the pre-advancements have a lot of animation.
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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat » October 13th, 2017, 9:10 pm

Nice i like the revised portraits. And yes i agree that it is unfortunate that it has no animations, but i don't really want to animate it until it looks better. Currently the sprite seems to be missing something... :hmm:

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Re: The Gnats Franken Dungeon

Post by The_Gnat » October 13th, 2017, 9:15 pm

Also here is an update to the advanced pack and rules for the wizards and warlords card game
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Wizards and Warlords - Advanced Game - (tier) - v10.pdf
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 18th, 2017, 8:55 am

So about the Kalifate, other than only using images from other campaigns or era how about some franken art? Besides the only add-on with any new Kalifate units in the Oath of the Allegiance (which has quite a few decent ones), but I've edited the level 2 archer to have a different mask and have a sword when attacking melee (even though the unit doesn't have a melee attack in the campaign).
altawir.png
altawir.png (36.96 KiB) Viewed 1171 times
altawir-melee.png
altawir-melee.png (36.96 KiB) Viewed 1171 times
Although the saray, hurasch and the keschian immortal seem to have good sprites as well. Can any also let me know if there are any other add-ons that have new khalifate sprites. The annoying thing about this is there are very few portraits to use, so I may have to re-draw some or blend from the humans with the only main game khalifate portrait.
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Re: The Gnats Franken Dungeon

Post by -Falcon » October 18th, 2017, 9:24 am

Lordlewis wrote:So about the Kalifate, other than only using images from other campaigns or era how about some franken art? Besides the only add-on with any new Kalifate units in the Oath of the Allegiance (which has quite a few decent ones), but I've edited the level 2 archer to have a different mask and have a sword when attacking melee (even though the unit doesn't have a melee attack in the campaign).
altawir.png
altawir-melee.png
Although the saray, hurasch and the keschian immortal seem to have good sprites as well. Can any also let me know if there are any other add-ons that have new khalifate sprites. The annoying thing about this is there are very few portraits to use, so I may have to re-draw some or blend from the humans with the only main game khalifate portrait.
The bottom unit's leg is looks fuzzy.

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The_Gnat
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Re: The Gnats Franken Dungeon

Post by The_Gnat » October 18th, 2017, 8:18 pm

Nice sprite, I also remember seeing some new Khalifate in the Golden age.

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ForestDragon
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Re: The Gnats Franken Dungeon

Post by ForestDragon » October 19th, 2017, 6:43 am

The_Gnat wrote:Nice sprite, I also remember seeing some new Khalifate in the Golden age.
well, the khalifate units there are also borrowed from Oath of Allegiance.
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 20th, 2017, 9:24 am

The Gnat do you need any Khalifate sprite done? Also I've made a Khalifate portrait with a sword, as far as I know there is only one portrait I can blend others with, considering the portraits from oath of the allegiance is a different art style.
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Re: The Gnats Franken Dungeon

Post by ForestDragon » October 20th, 2017, 3:46 pm

to The_Gnat: sorry if this is too off-topic, but you seem to have stopped reading my PMs, even while browsing the forums. why is that the case? (I've sent 9 card-game-related PMs already :whistle: ). I am posting it here since I don't know any other way to contact you.
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"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Re: The Gnats Franken Dungeon

Post by The_Gnat » October 20th, 2017, 11:18 pm

ForestDragon wrote:to The_Gnat: sorry if this is too off-topic, but you seem to have stopped reading my PMs, even while browsing the forums. why is that the case? (I've sent 9 card-game-related PMs already :whistle: ). I am posting it here since I don't know any other way to contact you.
Yeah really sorry, i have been too busy to do more than write 12 words... :hmm: i responded to your PM now.
LordLewis wrote:The Gnat do you need any Khalifate sprite done? Also I've made a Khalifate portrait with a sword, as far as I know there is only one portrait I can blend others with, considering the portraits from oath of the allegiance is a different art style.
Actually (as i said to forestdragon) i have no time right now to work on the khalifate. If you would like you can draw some sprites, otherwise i will try to write up a list and when i have more time and we can start working on it then. :D It probably won't happen for at least a month though, sorry.

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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 22nd, 2017, 3:47 am

Okay that's fine if you don't have the time, I don't expect this to get a response but here are some images. These are just ideas so yeah.
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Jawal.png
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Re: The Gnats Franken Dungeon

Post by ForestDragon » October 22nd, 2017, 6:32 am

the portrait/sprite look great! :D I think you should replace his green bottle with maybe a blue (water) bottle, though.
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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 22nd, 2017, 6:51 am

Nice idea, it would make sense since they live in the desert.
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Re: The Gnats Franken Dungeon

Post by ForestDragon » October 22nd, 2017, 6:59 am

looks good, but I think you should make the bottle's blue color a bit more pale (since water doesn't really have such a blue color).
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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Lordlewis
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Re: The Gnats Franken Dungeon

Post by Lordlewis » October 22nd, 2017, 7:03 am

Thanks. I don't know what I should do for the sword one though.
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