-Falcon's art

Make art for user-made content.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

-Falcon's art

Post by -Falcon » October 3rd, 2017, 7:41 pm

Hello. :D

Today I worked up the courage to make some good art. So enjoy! :)

Criticism is welcome.
peasant.png
Peasant slinger
peasant.png (2.25 KiB) Viewed 1354 times
crystalite gunner.png
Crystallite gunner
crystalite gunner.png (557 Bytes) Viewed 1326 times

User avatar
The_Gnat
Posts: 1525
Joined: October 10th, 2016, 3:06 am
Contact:

Re: -Falcon's art

Post by The_Gnat » October 5th, 2017, 3:23 am

Nice i like the slinger he looks really good. That could be the lvl 0 unit that advances to the foot pad! :D

The crystalline gunner looks good but i think it needs more detail and shadow on the surface in order to fit in with other wesnoth units.

Crucis_Deus
Posts: 7
Joined: August 18th, 2016, 10:05 am

Re: -Falcon's art

Post by Crucis_Deus » October 5th, 2017, 9:36 am

There's two things that stand out about your crystallite gunner. First off, it is facing directly south, which is weird because practically all units face SE rather than S. Second, the legs are drawn in perspective while the central body is seen from a top-down perspective instead: as a result it looks as if the gunner's body is tilted forwards and so the cannon aims somewhere in between its front feet!

Also, the sling-peasant looks to have a missing pixel on the outline of his hand, which makes it so that he's pointing to the floor. Otherwise it's good.

Hope I helped! :D

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 5th, 2017, 2:27 pm

Crucis_Deus wrote:There's two things that stand out about your crystallite gunner. First off, it is facing directly south, which is weird because practically all units face SE rather than S. Second, the legs are drawn in perspective while the central body is seen from a top-down perspective instead: as a result it looks as if the gunner's body is tilted forwards and so the cannon aims somewhere in between its front feet!

Also, the sling-peasant looks to have a missing pixel on the outline of his hand, which makes it so that he's pointing to the floor. Otherwise it's good.

Hope I helped! :D
Thanks for your criticism.

Crucis_Deus: It's facing S, I'll make the SE sprite soon.

The_Gnat: Expect that next week. :P
peasant.png
fixed.
peasant.png (2.24 KiB) Viewed 1263 times

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 7th, 2017, 1:27 pm

Crucis_Deus wrote:There's two things that stand out about your crystallite gunner. First off, it is facing directly south, which is weird because practically all units face SE rather than S. Second, the legs are drawn in perspective while the central body is seen from a top-down perspective instead: as a result it looks as if the gunner's body is tilted forwards and so the cannon aims somewhere in between its front feet!

Also, the sling-peasant looks to have a missing pixel on the outline of his hand, which makes it so that he's pointing to the floor. Otherwise it's good.

Hope I helped! :D
I hope this is good enough. :|
Crystallite2.png
Done!
Crystallite2.png (846 Bytes) Viewed 1210 times

User avatar
The_Gnat
Posts: 1525
Joined: October 10th, 2016, 3:06 am
Contact:

Re: -Falcon's art

Post by The_Gnat » October 7th, 2017, 9:12 pm

-Falcon wrote:I hope this is good enough. :|
Yes that is much better! I like the shading and rounded edges you have given it! :D

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 9th, 2017, 10:38 am

I've got two things to say:

First, which one is better? :?
h.png
First one!
h.png (846 Bytes) Viewed 1156 times
h2.png
Second one!
h2.png (840 Bytes) Viewed 1156 times
Second, I'm thinking of making a advancement tree for the peasant slinger so it can upgrade into a unit other than the footpad. Here it is:

Peasant slinger
|
|
Slinger ---------> Velite
|
|
Elite Slinger

The only problem is that I'm thinking the naming is wrong :hmm: , but I'm not sure so please suggest new names. ^_^

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 13th, 2017, 10:40 am

Since nobody has chose yet I'll just choose the bottom one.

Here is the updated version with shadow and transparency.
h2.png
Updated.
h2.png (890 Bytes) Viewed 1052 times

User avatar
ForestDragon
Forum Regular
Posts: 1474
Joined: March 6th, 2014, 1:32 pm

Re: -Falcon's art

Post by ForestDragon » October 13th, 2017, 11:54 am

looks good now! (the second version is better than the first in my opinion). btw, keep in mind that most bfw sprites are southeast-facing, so you might have to redo crystalline gunner's shape.
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (now on 1.14),Alliances Mod(1.12, unplayable)
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 13th, 2017, 1:07 pm

ForestDragon wrote:looks good now! (the second version is better than the first in my opinion). btw, keep in mind that most bfw sprites are southeast-facing, so you might have to redo crystalline gunner's shape.
Thanks. :D

This is the S facing sprite, I'll make a SE one soon.

User avatar
ForestDragon
Forum Regular
Posts: 1474
Joined: March 6th, 2014, 1:32 pm

Re: -Falcon's art

Post by ForestDragon » October 13th, 2017, 1:10 pm

-Falcon wrote:This is the S facing sprite, I'll make a SE one soon.
understood. btw, are you also planning to make n/ne versions too?
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned) and The Golden Age (1.12/1.13, temporarily abandoned again),XP Bank (now on 1.14),Alliances Mod(1.12, unplayable)
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

-Falcon
Posts: 23
Joined: September 18th, 2017, 5:51 am

Re: -Falcon's art

Post by -Falcon » October 13th, 2017, 2:07 pm

ForestDragon wrote:
-Falcon wrote:This is the S facing sprite, I'll make a SE one soon.
understood. btw, are you also planning to make n/ne versions too?
Yes.

Post Reply