[Historical] Changes to the gold carryover system

Review and rate the mainline campaigns included with the game.

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Max
Posts: 1449
Joined: April 13th, 2008, 12:41 am

Re: Changes to the gold carryover system in the campaigns

Post by Max » November 21st, 2008, 3:51 am

roadkill wrote:I'm ready to try again and I'll test these for you Zoo, just one question, how stable is 1.5.x for campaigns?
1.5.5 has problems with AI, so i'd rather wait for 1.5.6...

roadkill
Posts: 92
Joined: November 3rd, 2008, 11:48 am

Re: Changes to the gold carryover system in the campaigns

Post by roadkill » November 21st, 2008, 9:32 pm

Oh yeh I read about that. But I take it other than that its stable enough?

Max
Posts: 1449
Joined: April 13th, 2008, 12:41 am

Re: Changes to the gold carryover system in the campaigns

Post by Max » November 21st, 2008, 9:45 pm

didn't notive any crashes. but testing campaigns for balancing is really useless in 1.5.5. the ai acts overcautious. (this actually makes some scenarios much harder to win)

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