How to use the built in AI Scenarios
Moderator: Forum Moderators
Forum rules
- Please use [code] BBCode tags in your posts for embedding WML snippets.
- To keep your code readable so that others can easily help you, make sure to indent it following our conventions.
- LordAwsomeness
- Posts: 203
- Joined: August 12th, 2013, 2:20 pm
- Location: U.S.A.
How to use the built in AI Scenarios
Hey! So I am working on learning the AI behaviors and trying to learn how to adapt the AI I want to use. I recently stumbled upon the AI scenarios and was wondering how to activate them so I can use them. Is there a way to do this? If so, how?
- Been playing Wesnoth since 2004 and the 1.0.x versions.
- Creator of Undead Invasion MP Scenario Pack.
- Creator of Valeria MP Adventure
- Creator of LA_RPG ERA
- Creator of Undead Invasion MP Scenario Pack.
- Creator of Valeria MP Adventure
- Creator of LA_RPG ERA
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: How to use the built in AI Scenarios
What do you mean by "AI scenarios"?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- LordAwsomeness
- Posts: 203
- Joined: August 12th, 2013, 2:20 pm
- Location: U.S.A.
Re: How to use the built in AI Scenarios
these ones:
- Been playing Wesnoth since 2004 and the 1.0.x versions.
- Creator of Undead Invasion MP Scenario Pack.
- Creator of Valeria MP Adventure
- Creator of LA_RPG ERA
- Creator of Undead Invasion MP Scenario Pack.
- Creator of Valeria MP Adventure
- Creator of LA_RPG ERA
Re: How to use the built in AI Scenarios
Those are all AI test scenarios that you start from the commandline. The first set are the Micro AI test scenarios and the wiki explains here how to start them. You can also start each of them individually, which is explained in the sections about the individual Micro AIs on the same page.
The second set are really mostly for mainline AI testing, but if you really want to, you can start them in the same way. You just have to look up their ids in the scenario*.cfg files.
The second set are really mostly for mainline AI testing, but if you really want to, you can start them in the same way. You just have to look up their ids in the scenario*.cfg files.
SP campaigns: Galuldur's First Journey (1.12 & 1.14) & Grnk the Mighty (1.10 & 1.12)
AI experiments: Micro AIs (wiki, forum thread, known/fixed bugs), Fred, AI-demos add-on
AI experiments: Micro AIs (wiki, forum thread, known/fixed bugs), Fred, AI-demos add-on
- Celtic_Minstrel
- Developer
- Posts: 2207
- Joined: August 3rd, 2012, 11:26 pm
- Location: Canada
- Contact:
Re: How to use the built in AI Scenarios
Just mentioning that if you're not used to the command-line it might be easier to (as mattsc's link mentions) assign the "Start Test Scenario" hotkey in preferences, which will allow you to start any of these scenarios right from the title screen.