1.14 terrain generator

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Joined: April 29th, 2017, 11:37 pm

1.14 terrain generator

Post by Choicerer » May 21st, 2018, 5:20 pm

Since 1.14, my Randomiser no longer has any effect on maps generated using the vanilla one. It's as if it was ignoring set_terrain calls. And not only on turn 1, but the changes that are supposed to happen later as well. Is that the case? Can anything be done about it?
Creator of Choicerer's Map Randomizer - http://bit.ly/2GNcnuv Better Odds - http://bit.ly/2HP41ln
The Better Names Mod - http://bit.ly/2ICIGwz Architecture Mod - http://bit.ly/2JjbNsN
Curse of Satan Claus - http://bit.ly/2pq6MSg The Trolling Mod - http://bit.ly/2GbpAiO
and the Mushroom Isar.

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Re: 1.14 terrain generator

Post by Ravana » May 21st, 2018, 5:27 pm

Confirmed, report as bug.

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