Editing unit attiributes with debug?
Moderator: Forum Moderators
Forum rules
- Please use [code] BBCode tags in your posts for embedding WML snippets.
- To keep your code readable so that others can easily help you, make sure to indent it following our conventions.
Editing unit attiributes with debug?
Hello there i hope i opened the topic in a correct place. So i want to ask something speceific.
I know we can chance the single units move points, max hp, upkeep and so on without affecting the faction or same unit classes wia debug.
can i chance specific unit's
1)resistance (cold resistance to dragon for example.),
2) defence ratings?
3) attack damage or probabalities?
if answers are the yes can you tell me how? Thank you.
Single player purpose only.
I know we can chance the single units move points, max hp, upkeep and so on without affecting the faction or same unit classes wia debug.
can i chance specific unit's
1)resistance (cold resistance to dragon for example.),
2) defence ratings?
3) attack damage or probabalities?
if answers are the yes can you tell me how? Thank you.
Single player purpose only.
Re: Editing unit attiributes with debug?
not available without modification that evaluates the commands
:lua should be capable out of core commands, however that isnt very comfortable for this.