Players turns being skipped
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Players turns being skipped
I'm experiencing a problem on a scenario I'm working on where under certain circumstances a players turn will be skipped for no apparent reason.
I do have an event which skips players turns but it does not seem to be happening in this instance. I stuck that code line with a message warning to tell me when it's firing and it does not fire under a certain set of conditions and yet a players turn is still skipped. To make it even stranger, the side gets it's rest healing before it's turn is skipped without giving the player a chance to take control.
Does anyone have any idea what might cause this?
I do have an event which skips players turns but it does not seem to be happening in this instance. I stuck that code line with a message warning to tell me when it's firing and it does not fire under a certain set of conditions and yet a players turn is still skipped. To make it even stranger, the side gets it's rest healing before it's turn is skipped without giving the player a chance to take control.
Does anyone have any idea what might cause this?
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
Re: Players turns being skipped
I suppose this belongs to WML workshop. Having the scenario file could be helpfull.
"This game cured me of my real life addiction."
-Flameslash
-Flameslash
Re: Players turns being skipped
Yeah sorry this was for WML workshop. I can include all the needed files though I suppose I should clean things up first.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
Re: Players turns being skipped
Moved to the WML Workshop.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: Players turns being skipped
In the process of cleaning things up I found a way that I might be able to do things more simply which would involve removing the one [end_turn] I have. I'm going to see if it works and if the problem still persists I'll post here again.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."