Problem with an added attack
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Problem with an added attack
Hello,
I've got a problem with an attack I added to a level 2 for Nixie from Ageless Era.
The animation of my added attack "Water Entangling" is this:
[attack_anim]
[filter_attack]
name=water entangling
[/filter_attack]
[missile_frame]
begin=-250
end=0
image=projectiles/water-entangling.png
image_diagonal="projectiles/water-entangling.png"
[/missile_frame]
{SOUND:SLOW}
[frame]
begin=-300
end=-150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-1.png:150
[/frame]
[frame]
begin=-150
end=0
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-2.png:150
sound=entangle.wav
[/frame]
[frame]
begin=0
end=150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-3.png:150
[/frame]
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-4.png:150
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-5.png:150
[/frame]
[/attack_anim]
[/unit_type]
Somehow it says there was a wrong closing tag.
What did I do wrong?
Greetings Lehor
I've got a problem with an attack I added to a level 2 for Nixie from Ageless Era.
The animation of my added attack "Water Entangling" is this:
[attack_anim]
[filter_attack]
name=water entangling
[/filter_attack]
[missile_frame]
begin=-250
end=0
image=projectiles/water-entangling.png
image_diagonal="projectiles/water-entangling.png"
[/missile_frame]
{SOUND:SLOW}
[frame]
begin=-300
end=-150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-1.png:150
[/frame]
[frame]
begin=-150
end=0
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-2.png:150
sound=entangle.wav
[/frame]
[frame]
begin=0
end=150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-3.png:150
[/frame]
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-4.png:150
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-5.png:150
[/frame]
[/attack_anim]
[/unit_type]
Somehow it says there was a wrong closing tag.
What did I do wrong?
Greetings Lehor
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: Problem with an added attack
Moved to the WML Workshop, since this is about WML.
Also, if you are going to ask many questions, please make a single thread for them.
Also, if you are going to ask many questions, please make a single thread for them.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Problem with an added attack
You missed a [/frame] tag in the attack anim. I'll let you find where
Re: Problem with an added attack
Okay I found it .
Yes, if I see there're multiple topics which need to be discussed I'll put them together.
Greetings Lehor
Yes, if I see there're multiple topics which need to be discussed I'll put them together.
Greetings Lehor
Re: Problem with an added attack
Actually the attack now appears on Nixie Mistress herself, what would I have to change?
Greetings Lehor
Greetings Lehor
Re: Problem with an added attack
I also have another problem with an added attack (snow assault, the last one) for a level 3 of Faerie from Ageless Era:
It says that the macro argument is not terminated. What should that mean?
Thank you for your answers!
Greetings Lehor
Code: Select all
[unit_type]
id=High Faerie of Snow
name= _ "High Faerie of Snow"
race=AE_yokai_obake
gender=female
image="units/yokai/high-faerie-of-snow.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=58
movement_type=pixie
movement=8
experience=100
level=3
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=16
usage=scout
description= _ "This unit is from the Yokai faction. It's coding and art were done by Melon."
{DEFENSE_ANIM "units/yokai/high-faerie-of-snow.png" "units/yokai/high-faerie-of-snow.png" {SOUND_LIST:ELF_FEMALE_HIT} }
die_sound={SOUND_LIST:ELF_FEMALE_DIE}
[traits]
{TRAIT_DEXTROUS}
[/traits]
[attack]
name=touch
description= _ "freezing touch"
icon=attacks/touch-faerie.png
type=cold
range=melee
damage=6
number=4
[/attack]
[attack]
name=dust of spray
description= _ "freezing spray"
icon=attacks/iceball.png
type=cold
range=ranged
damage=13
number=3
[/attack]
[attack]
name=snow assault
description= _ "snow assault"
icon=attacks/snow-assault.png
type=cold
range=ranged
damage=10
number=5
[specials]
{WEAPON_SPECIAL_SLOW}
{WEAPON_SPECIAL_CLEAVE (snow assault}
[/specials]
{WEAPON_SPECIAL_CLEAVE_EVENT (snow assault)}
[/attack]
[attack_anim]
[filter_attack]
name=touch
[/filter_attack]
[frame]
begin=-150
end=150
image="units/yokai/high-faerie-of-snow.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=spray
[/filter_attack]
{MISSILE_FRAME_ICE}
[frame]
begin=-50
end=0
sound=magicmissile.wav
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=snow assault
[/filter_attack]
[missile_frame]
begin=150
end=150
image="projectiles/snow-assault-1.png"
image_diagonal="projectiles/snow-assault-1.png"
[/missile_frame]
[missile_frame]
begin=150
end=150
image="projectiles/snow-assault-2.png"
image_diagonal="projectiles/snow-assault-2.png"
[/missile_frame]
[missile_frame]
begin=150
end=150
image="projectiles/snow-assault-3.png"
image_diagonal="projectiles/snow-assault-3.png"
[/missile_frame]
[missile_frame]
begin=150
end=150
image="projectiles/snow-assault-4.png"
image_diagonal="projectiles/snow-assault-4.png"
[/missile_frame]
[if]
hits=no
[frame]
begin=-50
end=0
image="units/yokai/high-faerie-of-snow.png"
sound=magicmissile.wav
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-50
end=0
image="units/yokai/high-faerie-of-snow.png"
sound=magicmissile.wav
[/frame]
[/else]
[/attack_anim]
[/unit_type]
Thank you for your answers!
Greetings Lehor
Re: Problem with an added attack
It means that one of the arguments to one of your macros is not terminated.Lehor wrote:It says that the macro argument is not terminated. What should that mean?
Macro: The things inside curly braces,
{
LIKE THIS}
.Argument: The things you supply after the macro's name. At their simplest, they are separated from each other by spaces, but this kind of argument is always terminated (by either a space or the end of the macro). More complex arguments are delimited by parentheses or quotes, and these can be unterminated if the ending character is missing (since these are only terminated by the corresponding ending character, not by the end of the macro).
So you should search your file for macros (I find that searching for an opening curly brace works well), and check each argument. If you see something with un- or mis- matched parentheses -- like "
{WEAPON_SPECIAL_CLEAVE (snow assault}
" -- then that is probably where your problem lies.Re: Problem with an added attack
Thank you.
But occasionally, water entangling from Nixie Mistress actually always appears on herself.
How would I have to change the coordinates for it to appear on the target?
But occasionally, water entangling from Nixie Mistress actually always appears on herself.
Code: Select all
[unit_type]
id=Nixie Mistress
name= _ "Nixie Mistress"
race=AE_yokai_obake
gender=female
image="units/yokai/nixie-mistress.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=40
movement_type=nixie
movement=6
experience=100
level=2
alignment=lawful
advances_to=null
{AMLA_DEFAULT}
cost=16
usage=scout
description= _ "This unit is from the Yokai faction. It's coding and art were done by Melon."
{DEFENSE_ANIM "units/yokai/nixie.png" "units/yokai/nixie-mistress.png" {SOUND_LIST:ELF_FEMALE_HIT} }
die_sound={SOUND_LIST:ELF_FEMALE_DIE}
[traits]
{TRAIT_DEXTROUS}
[/traits]
[attack]
name=touch
description= _ "freezing touch"
icon=attacks/touch-faerie.png
type=cold
range=melee
damage=5
number=3
[/attack]
[attack]
name=spray
description= _ "water spray"
icon=attacks/waterspray.png
type=impact
range=ranged
damage=7
number=4
[/attack]
[attack]
name=water entangling
description= _ "water entangling"
icon=attacks/water-entangling.png
type=impact
range=ranged
damage=11
number=2
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=touch
[/filter_attack]
[frame]
begin=-150
end=150
image="units/yokai/nixie-mistress.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=spray
[/filter_attack]
[missile_frame]
begin=-165
end=0
image="projectiles/water-spray.png"
image_diagonal="projectiles/water-spray.png"
[/missile_frame]
[frame]
begin=-50
end=0
sound=water-blast.wav
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=water entangling
[/filter_attack]
[missile_frame]
begin=-150
end=0
image=projectiles/water-entangling.png
image_diagonal="projectiles/water-entangling.png"
[/missile_frame]
{SOUND:SLOW}
[frame]
begin=-300
end=-150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-1.png:150
[/frame]
[frame]
begin=-150
end=0
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-2.png:150
sound=entangle.wav
[/frame]
[frame]
begin=0
end=150
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-3.png:150
[/frame]
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-4.png:150
[/frame]
[frame]
begin=150
end=300
image=units/yokai/nixie-mistress.png
halo=halo/water-entangling-5.png:150
[/frame]
[/attack_anim]
[/unit_type]