An item that increase xp
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Re: An item that increase xp
I haven't noticed that you have written the store_unit tag improperly. It should look rather like this.
Code: Select all
[store_unit]
variable=unit
[filter]
x,y={X},{Y}
[/filter]
[/store_unit]
Re: An item that increase xp
Yeah! It works!
Thanks for the help!
So I need to repeat [store_unit] and [unstore_unit] for every time a unit can level up...
Thanks for the help!
So I need to repeat [store_unit] and [unstore_unit] for every time a unit can level up...
DeviantArt Profile
My project: Stickmen Era
Coming soon project: The Chaos Lord- a campaign with the Stickmen Era
--The measure of a man is what he does with power--
My project: Stickmen Era
Coming soon project: The Chaos Lord- a campaign with the Stickmen Era
--The measure of a man is what he does with power--
Re: An item that increase xp
Yes. The best way to determine how many times you need to repeat that is to pick the unit that needs the lowest amount of exp to level-up, expect its exp to the closest value to level-up, and try the item giving the highest amount of exp. Be careful not to repeat that too many times, it can cause a noticeable delay. And don't forget to end the event with because these would increase the size of save files.
Code: Select all
{CLEAR_VARIABLE unit}
Re: An item that increase xp
Yep, another thing that I don't knew...
Added
Added
DeviantArt Profile
My project: Stickmen Era
Coming soon project: The Chaos Lord- a campaign with the Stickmen Era
--The measure of a man is what he does with power--
My project: Stickmen Era
Coming soon project: The Chaos Lord- a campaign with the Stickmen Era
--The measure of a man is what he does with power--