Block income
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- Posts: 16
- Joined: July 30th, 2010, 2:25 pm
Block income
I'm scripting one survival and I've got a problem. I couldn't find a way to modify [side] parameters during gameplay.
I'd like to cut off income from the villages in event name=turn 24 - I will apply it to all sides. How can I do it in my script? I want to reduce village income to 0. Thanks in advance for replies
I'd like to cut off income from the villages in event name=turn 24 - I will apply it to all sides. How can I do it in my script? I want to reduce village income to 0. Thanks in advance for replies
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- Inactive Developer
- Posts: 2461
- Joined: August 15th, 2008, 8:46 pm
- Location: Germany
Re: Block income
Code: Select all
[modify_side]
[filter_side]
[/filter_side]
village_gold=0
[/modify_side]
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign