alluton wrote:yeah im pretty new and this dont really have to work anytime. This is just learning project. I dont wanna do own campaign from scratch. Error message:Unknown scenario:'01-Al-Kamija.cfg'
zookeeper wrote:
alluton wrote:it still gives unknown scenario 01-Al-Kamilja
No, it does not. It says 01-Al-Kamilja.cfg is an unknown scenario, which is entirely correct because there is no [scenario] with id=01-Al-Kamilja.cfg.
I'm just going to quote the Wizard here. The problem should be obvious.
i but only Al-Kamija there?
edit: i think i get it now
edit2: NO!!!!!!! i change _main.cfg first_scenario= same as 01_Al-Kamija id. I used copy-paste so they are same for sure.
but same error still.....
"This game cured me of my real life addiction."
-Flameslash
{SCROLL_TO 5 29}
[message]
speaker=Mehir
message= _ "A job. Why have I decided to be a city guard?! And who the hell decided that the palace-city needs defending? We’re in the middle of the desert, there are no threats for miles, and the only thing I have to pass the time here is to command these fools."
[/message]
[message]
speaker=Mehir
message= _ "Anyway, I have to wrest them away from the inns, every single evening, because they aren’t decent enough to do their duty."
[/message]
[message]
speaker=Mehir
message= _ "And to think I wanted to command these Summoners..."
[/message]
[message]
speaker=Mehir
message= _ "Hopefully, being the commander, I can assign myself to patrol the most beautiful places, like the highest tiers of the city. What a pleasant wind..."
[/message]
[delay]
time=1000
[/delay]
{REPLACE_SCENARIO_MUSIC silence.ogg}
{FAKE_UNIT_MOVE 1 12,19 25 30,22 2 (I8 enlightened_master_of_air) ()}
[unhide_unit]
x,y=19,22
[/unhide_unit]
[message]
speaker=Elder
message= _ "Mehir! At any moment the army of Sud-Affar will come. Don’t wait for us, pursue him! He mustn’t leave the palace!"
[/message]
[message]
speaker=Mehir
message= _ "Yes, sir! Follow me!"
[/message]
{PLACE_IMAGE "items/gohere.png" 15 7}
{HIGHLIGHT_IMAGE 15 7 "items/gohere.png" ()}
[objectives]
side=2
[objective]
description= _ "Enter the Central Palace"
condition=win
[/objective]
[objective]
description= _ "Death of Aerius"
condition=lose
[/objective]
#define CAMPAIGN_DESCRIPTION
"
"+_"
This is new style of campaign where you control enemyes from campaign To land Unknown."+_"
(Intermediate level. 16 playable scenarios.)"+
#enddef
#define PROOFREADER_NOTE
"
"+_"
<span size='small'>(A note from the proofreader: if you face any grammar mistakes or bugs plz contact alluton.
</span>"
#enddef
# wmlscope: set export=no
[campaign]
id="New_style_of_campaign"
rank=400
icon="data/add-ons/New_style_of_campaign/external_data/images/summoners-logo.png"
name= _ "New style of campaign"
abbrev= _ "NSOC"
define=New_style_of_campaign
version={~add-ons/New_style_of_campaign/dist/version}
first_scenario=01_Al-Kamija
difficulties=NORMAL
difficulty_descriptions={MENU_IMG_TXT2 "data/add-ons/New_style_of _campaign/external_data/images/summonerII.png~RC(magenta>red)" _"Summoner" _"(Normal)"} +
";"
description= _ "<span color='#BCB088' size='large'>New style of campaign</span>"+{CAMPAIGN_DESCRIPTION}{PROOFREADER_NOTE}