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in my scenario no matter what i do the scenario endswhen you end your first turn. can someone take a quick look at the coding and tell me where i went wrong? thanks in advance.
There's no enemy unit able to recruit at the end of the turn, which is a default condition for victory. Either use victory_when_enemies_defeated=no or switch that canrecruit to yes.
Code: Select all
[side] type=Orcish Warrior id="Groshnak" canrecruit=no
Somewhere, between the sacred silence and sleep.