One side, multiple leaders, seperate recruits
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One side, multiple leaders, seperate recruits
In my campaign, there will be multiple leaders on one side. Is it possible to create a seperate recruit list for each unit with canrecruit=1?
If not directly, can anyone think of a workaround way of doing it, without creating a seperate side for each leader?
If not directly, can anyone think of a workaround way of doing it, without creating a seperate side for each leader?
Science is the new Magic.
- Aethaeryn
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Re: One side, multiple leaders, seperate recruits
See how SotBE in the development version in one level has a separate side for Gruu which takes all of your trolls and allows only recruiting trolls and then they merge together next scenario. That's the best you can do though, a separate side.Joat wrote:In my campaign, there will be multiple leaders on one side. Is it possible to create a seperate recruit list for each unit with canrecruit=1?
If not directly, can anyone think of a workaround way of doing it, without creating a seperate side for each leader?
EDIT: SotBE, not UtBS. Trolls confuse me sometimes.
Last edited by Aethaeryn on December 27th, 2007, 5:22 pm, edited 1 time in total.
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Hm… You know, I think I just had an idea. Using a combination of the set_recruit tag and moveto trigger, I should be able to dynamically have the game change the recruit list based on what units are on the Keep hexes.
The only drawback is one that arises if multiple keeps are occupied, which would allow Commander X to summon their units at a keep occupied by Summoner Y, and vice versa. But then again, it doesn’t sound too farfetched for a commander to hire a unit to help a different commander at their keep.
The only drawback is one that arises if multiple keeps are occupied, which would allow Commander X to summon their units at a keep occupied by Summoner Y, and vice versa. But then again, it doesn’t sound too farfetched for a commander to hire a unit to help a different commander at their keep.
Science is the new Magic.
And how does one do this? Does this involve hacking the game itself?Ken Oh wrote:Just create a right-click command that simulates recruitment.
I know. My question, though, was:Noyga wrote:You can use multiple sides to do this...
That's how "Elf war" (I'm not sure about the exact title) used to work...
Joat wrote:If not directly, can anyone think of a workaround way of doing it, without creating a seperate side for each leader?
Science is the new Magic.