How do you do "shops" with WML?

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FireMaster
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How do you do "shops" with WML?

Post by FireMaster »

I am trying to make an RPG campaign,but I have no idea how to do shops where you can buy stuff.It has to be a macro.
Just because I'm a master of fire doesn't mean I'll light your "uber candle"
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Ken_Oh
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Post by Ken_Oh »

Look at the code for Labyrinth of Champions or Brotherhood of Light, both of which have at least a few shops.
Clonkinator
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Post by Clonkinator »

May I throw my two cents in? SurvivalXtreme and Clonkinator's RPG also have some fine shops to look for. Just in case anyone is interested...
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Iris
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Post by Iris »

Clonkinator wrote:May I throw my two cents in? SurvivalXtreme and Clonkinator's RPG also have some fine shops to look for. Just in case anyone is interested...
It's all because it's Clonkinator's, huh? :roll:
Defense of the X also features shops. (Replace X with your favourite flavour, i.e. Wose, Goblin, Marshal...).
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm (now available for Wesnoth 1.14.x and 1.15.4+).
FireMaster
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Post by FireMaster »

I use 1.3,so I can't get those.
Just because I'm a master of fire doesn't mean I'll light your "uber candle"
Lorbi
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Post by Lorbi »

Shadow Master wrote:
Clonkinator wrote:May I throw my two cents in? SurvivalXtreme and Clonkinator's RPG also have some fine shops to look for. Just in case anyone is interested...
It's all because it's Clonkinator's, huh? :roll:
Defense of the X also features shops. (Replace X with your favourite flavour, i.e. Wose, Goblin, Marshal...).
imho those are generally written in a bad style of wml
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