take the music of a races off!
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- Elvish_Pillager
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I think it's unfair if you ever can't tell the opponent's faction; the music is a balancing tool that lets the host of the game know the opponent's factions, to make up for the host not knowing the factions while the other players do.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
But not everybody wants to listen to that music... Opponent listen to music and knows my faction. I don't listen to it, so I have to go and find out, right?Elvish Pillager wrote:I think it's unfair if you ever can't tell the opponent's faction; the music is a balancing tool that lets the host of the game know the opponent's factions, to make up for the host not knowing the factions while the other players do.
I would prefer the way that both have actually scout for opponent's faction, but if that's not what it's supposed to be, then I suggest that you don't have to know every faction's theme by heart. (This is the way I understood the matter and by the way it doesn't seem very KISS to me) Maybe it would be better then if you could see your opponent's faction in Status Table for example.
It should be same for both/every sides. Even if one didn't want to listen themes and the other did!
- Elvish_Pillager
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I agree. Either we want to reveal the information or we don't. If we do, then it can be completely public like in the status table.deserter wrote:It should be same for both/every sides. Even if one didn't want to listen themes and the other did!
Random is meant to not know in advance what the other factions will be like. It also changes your gameplay a little. If i play orcs, i wouldn't recruit assasins unless i am sure not to play against undead. If music gives a secret hint to that, it should be altered. Otherwise we don't need a random feature.
I like the idea of having the music change from a general theme to a race specific when you sight your opponent. One reason for that is that you notice a side-turn-end by just listening to the music. It's an additional help if you don't want to look at that little flag all the time.
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- Elvish_Pillager
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Why is it that all players except one in a multiplayer game are told what all the factions will be, then?Yogi Bear wrote:Random is meant to not know in advance what the other factions will be like.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
- Dragonking
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I think you refer to old problem - that players who join to game can see which factions were chosen by RNG for aabout 1-2 seconds before games starts. This problem doesn't exist anymore.Elvish Pillager wrote:I think it's unfair if you ever can't tell the opponent's faction; the music is a balancing tool that lets the host of the game know the opponent's factions, to make up for the host not knowing the factions while the other players do.
So now only people with music know what faction did enemy got.
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i dont think its that bigger issue if people know what faction you are using becuase, you know what faction they are using. But people will always find something to complain about.
The best solution to this so called problem would be playing there music only once you have spotted them as someone who i am currently to lazy to quote said.
The best solution to this so called problem would be playing there music only once you have spotted them as someone who i am currently to lazy to quote said.
- Elvish_Pillager
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But that wasn't a problem!Dragonking wrote:I think you refer to old problem - that players who join to game can see which factions were chosen by RNG for aabout 1-2 seconds before games starts. This problem doesn't exist anymore.
So now only people with music know what faction did enemy got.
Oh well, I don't play games like this anyway, so I don't suppose I need to get involved.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Music anti fog :P
I just was thinking about that.
Really, the music can stay in the last faction sighted and when you see a unit the music can change. But, the actual source code need some lot of modification to do that possible. It is more easy to do random music, not faction specific. Maybe fight specific?? Maybe map specific music, as all games. And the music can change when a fight is estimated. Or you just only listen your faction music. Because if you select a faction maybe too for listen the music .
A more interesting suggestion is to do the music faction and map specific. How?? Simply, the map can have a faction music list. And you only hear always your faction music. The music system maybe improved later adding some action music. Then, we will have faction music and faction action music. The action can be detected when your units are in the enemy way or just when you fight and this can stay playing some time and later return to the standard music.
Bye
Really, the music can stay in the last faction sighted and when you see a unit the music can change. But, the actual source code need some lot of modification to do that possible. It is more easy to do random music, not faction specific. Maybe fight specific?? Maybe map specific music, as all games. And the music can change when a fight is estimated. Or you just only listen your faction music. Because if you select a faction maybe too for listen the music .
A more interesting suggestion is to do the music faction and map specific. How?? Simply, the map can have a faction music list. And you only hear always your faction music. The music system maybe improved later adding some action music. Then, we will have faction music and faction action music. The action can be detected when your units are in the enemy way or just when you fight and this can stay playing some time and later return to the standard music.
Bye
Yes but
Yes, but I don't like to ear a repetitive bored music in all maps. And if you play a campaing this can have specific music, so, the map can choose a music.
I will do the code if the people want. I'm not interested for now, I have some other works to do first.
I will compose music too if the people want... but I already have work now.
Bye
I will do the code if the people want. I'm not interested for now, I have some other works to do first.
I will compose music too if the people want... but I already have work now.
Bye