Costs for level 2 & 3 (& 4) units
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- Elvish_Pillager
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Costs for level 2 & 3 (& 4) units
Once I got it working, this program of mine ran off these costs in a few seconds. Some of them, of course, are wrong. Elvish Marshal, for instance. That it thinks the Drake Flameheart is better than the Inferno Drake isn't because it's got them right, it's that the Flameheart is better than the Inferno Drake even discounting leadership.
Sometime soon, I'll put some re-balance on the messed up ones.
EDIT: rounded results to nearest whole number and made them easier to read.
Sometime soon, I'll put some re-balance on the messed up ones.
EDIT: rounded results to nearest whole number and made them easier to read.
Code: Select all
Longbowman: 32
Master Bowman: 47
Dragoon: 62
Cavalier: 99
Necromancer: 44
Lich: 88
Fire Drake: 39
Inferno Drake: 62
Drake Flare: 39
Drake Flameheart: 69
Drake Gladiator: 37
Drake Slasher: 35
Drake Warrior: 35
Sky Drake: 33
Dwarvish Steelclad: 32
Dwarvish Lord: 73
Dwarvish Stalwart: 31
Dwarvish Sentinel: 67
Dwarvish Thunderguard: 36
Dwarvish Dragonguard: 69
Dwarvish Berserker: 38
Elvish Ranger: 46
Elvish Avenger: 99
Elvish Marksman: 39
Elvish Sharpshooter: 65
Elvish Captain: 29
Elvish Marshal: 58
Elvish Hero: 35
Elvish Champion: 84
Elvish Rider: 42
Elvish Outrider: 63
Elvish Druid: 58
Elvish Shyde: 101
Elvish Sorceress: 97
Elvish Enchantress: 143
Elvish Sylph: 281
Duelist: 60
Commander: 100
Lord: 228
Outlaw: 40
Wraith: 60
Spectre: 104
Shadow: 45
Nightgaunt: 75
Necrophage: 34
Necrophage: 34
Gryphon Master: 44
Shock Trooper: 43
Iron Mauler: 64
Knight: 62
Paladin: 87
Grand Knight: 110
Lancer: 73
Deathmaster: 73
Demilich: 170
Ancient Lich: 220
White Mage: 40
Mage of Light: 73
Red Mage: 55
Arch Mage: 110
Great Mage: 167
Silver Mage: 86
Mermaid Priestess: 35
Mermaid Diviner: 63
Mermaid Enchantress: 45
Mermaid Siren: 107
Triton: 35
Merman Warrior: 33
Merman Triton: 64
Merman Hoplite: 27
Merman Spearman: 32
Merman Javelineer: 54
Merman Netcaster: 24
Merman Entangler: 40
Mounted Commander: 200
Horse Lord: 356
Mounted Warrior: 200
Horse Lord: 356
Sea Hag: 24
Naga Warrior: 33
Naga Myrmidon: 64
Noble Commander: 82
Noble Lord: 149
Orcish Crossbowman: 27
Orcish Slayer: 57
Orcish Warrior: 27
Orcish Warlord: 76
Orcish Ruler: 223
Orcish Sovereign: 415
Trapper: 33
Saurian Warrior: 27
Saurian Ambusher: 30
Saurian Flanker: 53
Saurian Icecaster: 34
Saurian Soothsayer: 27
Lieutenant: 33
General: 70
Grand Marshal: 92
Revenant: 30
Draug: 52
Deathblade: 37
Bone Shooter: 35
Soul Shooter: 65
Swordsman: 30
Royal Guard: 77
Pikeman: 25
Halbardier: 56
Javelineer: 26
Rogue: 32
Assassin: 50
Bandit: 32
Troll: 39
Troll Warrior: 71
Troll Rocklobber: 31
Goblin Knight: 50
Direwolf Rider: 88
Goblin Pillager: 39
Elder Wose: 32
Ancient Wose: 59
Ogre: 49
Last edited by Elvish_Pillager on February 27th, 2005, 3:47 pm, edited 1 time in total.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Most of those costs seem much too high. I would usually prefer, for example, three orcish assassins (with your suggested new costs, 18*3=54) to one orcish slayer (57). I wouldn't prefer two, though (18*2=32). So it looks to me like many of your costs are about 20 gold too high.
Is the slayer cost discounting poison? If so, it is ever more overpriced than I thought, if that is what it suggests for a non-poison unit...
[edit]
Also, could you post the program use to generate these? I'd like to mess with some of the values to see if I can't get what looks like a more reasonable list.
Is the slayer cost discounting poison? If so, it is ever more overpriced than I thought, if that is what it suggests for a non-poison unit...
[edit]
Also, could you post the program use to generate these? I'd like to mess with some of the values to see if I can't get what looks like a more reasonable list.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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- Elvish_Pillager
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It discounts poison. The reason you would prefer three assassins is because they poison stuff. If none of them had poison... think about it. The Slayer would have thrice as powerful melee, twice as powerful ranged, and more HP.turin wrote:Most of those costs seem much too high. I would usually prefer, for example, three orcish assassins (with your suggested new costs, 18*3=54) to one orcish slayer (57). I wouldn't prefer two, though (18*2=32). So it looks to me like many of your costs are about 20 gold too high.
Is the slayer cost discounting poison? If so, it is ever more overpriced than I thought, if that is what it suggests for a non-poison unit...
turin wrote:[edit]
Also, could you post the program use to generate these? I'd like to mess with some of the values to see if I can't get what looks like a more reasonable list.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Very well, i'll take a different example. Goblin knight (50 gp) vs 3 wolf riders (3*17=51). For one more GP, you get two more units. They are less powerful, yes, but together they can scout more, ZoC a unit, and do about the same cumulative damage.
However, it might be unbalanced for scouts as well, so I'll try another example.
Necromancer (44 gp). Dark Adept will probably end up costing 17. Three dark adepts (3*17=51) costs 7 gold more than the necromancer, but is IMHO worth a lot more than 7 gold more than a necromancer.
Of course, all of this is subjective. Any examples showing these are valid would be appreciated.
However, it might be unbalanced for scouts as well, so I'll try another example.
Necromancer (44 gp). Dark Adept will probably end up costing 17. Three dark adepts (3*17=51) costs 7 gold more than the necromancer, but is IMHO worth a lot more than 7 gold more than a necromancer.
Of course, all of this is subjective. Any examples showing these are valid would be appreciated.
Um... what of it? Attach the file please.Elvish Pillager wrote:turin wrote:[edit]
Also, could you post the program use to generate these? I'd like to mess with some of the values to see if I can't get what looks like a more reasonable list.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
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- Elvish_Pillager
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Yeah, you'll probably right.
No, I'm too busy tweaking the formula.turin wrote:Um... what of it? Attach the file please.Elvish Pillager wrote:
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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How's these (I haven't looked at them, but the Necromancer will be too cheap, btw.)
Code: Select all
Longbowman: 24
Master Bowman: 34
Dragoon: 41
Cavalier: 55
Necromancer: 21
Lich: 37
Fire Drake: 30
Inferno Drake: 38
Drake Flare: 27
Drake Flameheart: 35
Drake Gladiator: 25
Drake Slasher: 26
Drake Warrior: 25
Sky Drake: 27
Dwarvish Steelclad: 23
Dwarvish Lord: 35
Dwarvish Stalwart: 30
Dwarvish Sentinel: 52
Dwarvish Thunderguard: 29
Dwarvish Dragonguard: 45
Dwarvish Berserker: 32
Elvish Ranger: 32
Elvish Avenger: 48
Elvish Marksman: 31
Elvish Sharpshooter: 42
Elvish Captain: 21
Elvish Marshal: 30
Elvish Hero: 23
Elvish Champion: 38
Elvish Rider: 32
Elvish Outrider: 40
Elvish Druid: 42
Elvish Shyde: 57
Elvish Sorceress: 62
Elvish Enchantress: 79
Elvish Sylph: 133
Duelist: 38
Commander: 71
Lord: 107
Outlaw: 28
Wraith: 41
Spectre: 54
Shadow: 32
Nightgaunt: 40
Necrophage: 22
Necrophage: 22
Gryphon Master: 32
Shock Trooper: 31
Iron Mauler: 38
Knight: 41
Paladin: 51
Grand Knight: 54
Lancer: 58
Deathmaster: 44
Demilich: 77
Ancient Lich: 99
White Mage: 30
Mage of Light: 42
Red Mage: 32
Arch Mage: 46
Great Mage: 62
Silver Mage: 43
Mermaid Priestess: 31
Mermaid Diviner: 42
Mermaid Enchantress: 32
Mermaid Siren: 59
Triton: 26
Merman Warrior: 22
Merman Triton: 34
Merman Hoplite: 17
Merman Spearman: 21
Merman Javelineer: 29
Merman Netcaster: 17
Merman Entangler: 22
Mounted Commander: 150
Horse Lord: 200
Mounted Warrior: 150
Horse Lord: 200
Sea Hag: 18
Naga Warrior: 24
Naga Myrmidon: 39
Noble Commander: 61
Noble Lord: 84
Orcish Crossbowman: 20
Orcish Slayer: 42
Orcish Warrior: 20
Orcish Warlord: 36
Orcish Ruler: 167
Orcish Sovereign: 249
Trapper: 24
Saurian Warrior: 19
Saurian Ambusher: 20
Saurian Flanker: 27
Saurian Icecaster: 24
Saurian Soothsayer: 19
Lieutenant: 24
General: 43
Grand Marshal: 49
Revenant: 23
Draug: 31
Deathblade: 34
Bone Shooter: 26
Soul Shooter: 39
Swordsman: 21
Royal Guard: 37
Pikeman: 17
Halbardier: 28
Javelineer: 21
Rogue: 22
Assassin: 28
Bandit: 23
Troll: 30
Troll Warrior: 43
Troll Rocklobber: 24
Goblin Knight: 36
Direwolf Rider: 51
Goblin Pillager: 31
Elder Wose: 28
Ancient Wose: 38
Ogre: 30
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Those do look more balanced. Would it be possible for the formula to take specials into account, or would that be too hard?
but i'm wondering, what is it in the formula that makes leader units cost insanely high amounts?
but i'm wondering, what is it in the formula that makes leader units cost insanely high amounts?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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- Elvish_Pillager
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It wouldn't really make sense. The formula could account for specials, but it would then lose the dependence on the first level that makes the costs anywhere near balanced. Basically, it would be guesswork.turin wrote:Those do look more balanced. Would it be possible for the formula to take specials into account, or would that be too hard?
It's the "Multiply by level 1 cost". Kapou'e, for instance, costs 120 gold at level 1.turin wrote:but i'm wondering, what is it in the formula that makes leader units cost insanely high amounts?
How's these?
Code: Select all
Longbowman: 26
Master Bowman: 31
Dragoon: 49
Cavalier: 66
Necromancer: 36
Lich: 59
Fire Drake: 31
Inferno Drake: 42
Drake Flare: 32
Drake Flameheart: 46
Drake Gladiator: 30
Drake Slasher: 28
Drake Warrior: 28
Sky Drake: 27
Dwarvish Steelclad: 26
Dwarvish Lord: 48
Dwarvish Stalwart: 25
Dwarvish Sentinel: 45
Dwarvish Thunderguard: 29
Dwarvish Dragonguard: 46
Dwarvish Berserker: 30
Elvish Ranger: 37
Elvish Avenger: 66
Elvish Marksman: 31
Elvish Sharpshooter: 43
Elvish Captain: 23
Elvish Marshal: 38
Elvish Hero: 28
Elvish Champion: 56
Elvish Rider: 34
Elvish Outrider: 42
Elvish Druid: 46
Elvish Shyde: 67
Elvish Sorceress: 78
Elvish Enchantress: 96
Elvish Sylph: 161
Duelist: 48
Commander: 80
Lord: 152
Outlaw: 32
Wraith: 48
Spectre: 69
Shadow: 36
Nightgaunt: 50
Necrophage: 27
Necrophage: 27
Gryphon Master: 35
Shock Trooper: 34
Iron Mauler: 43
Knight: 50
Paladin: 58
Grand Knight: 73
Lancer: 58
Deathmaster: 58
Demilich: 114
Ancient Lich: 126
White Mage: 32
Mage of Light: 49
Red Mage: 44
Arch Mage: 73
Great Mage: 95
Silver Mage: 57
Mermaid Priestess: 28
Mermaid Diviner: 42
Mermaid Enchantress: 36
Mermaid Siren: 72
Triton: 28
Merman Warrior: 26
Merman Triton: 43
Merman Hoplite: 18
Merman Spearman: 25
Merman Javelineer: 36
Merman Netcaster: 19
Merman Entangler: 27
Mounted Commander: 160
Horse Lord: 237
Mounted Warrior: 160
Horse Lord: 237
Sea Hag: 19
Naga Warrior: 26
Naga Myrmidon: 42
Noble Commander: 65
Noble Lord: 99
Orcish Crossbowman: 21
Orcish Slayer: 46
Orcish Warrior: 22
Orcish Warlord: 51
Orcish Ruler: 179
Orcish Sovereign: 277
Trapper: 27
Saurian Warrior: 22
Saurian Ambusher: 24
Saurian Flanker: 36
Saurian Icecaster: 27
Saurian Soothsayer: 22
Lieutenant: 26
General: 47
Grand Marshal: 52
Revenant: 24
Draug: 35
Deathblade: 29
Bone Shooter: 28
Soul Shooter: 44
Swordsman: 24
Royal Guard: 51
Pikeman: 20
Halbardier: 38
Javelineer: 21
Rogue: 26
Assassin: 33
Bandit: 26
Troll: 31
Troll Warrior: 48
Troll Rocklobber: 24
Goblin Knight: 40
Direwolf Rider: 58
Goblin Pillager: 31
Elder Wose: 26
Ancient Wose: 39
Ogre: 39
Unit Value Calculator has exited with status 0.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
An improvement. But is the ogre really that much better than the young ogre? Young Ogres cost 15*3=45. Ogres "cost" 39. Two young ogres cost 2*15=30. I'm not sure if the ogre deserves that big a cost jump. To 35 would be more appropriate, IMHO.
Of course, we could always just implement these and see if its an improvement.
Have you by any chance applied these changes to the units and looked at AI v. AI age of heroes games? I would do so, and see if some units aren't too cheap.
Of course, we could always just implement these and see if its an improvement.
Have you by any chance applied these changes to the units and looked at AI v. AI age of heroes games? I would do so, and see if some units aren't too cheap.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
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The World of Orbivm
- Elvish_Pillager
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Well, I have no super-convenient way of applying them, so I haven't.turin wrote:An improvement. But is the ogre really that much better than the young ogre? Young Ogres cost 15*3=45. Ogres "cost" 39. Two young ogres cost 2*15=30. I'm not sure if the ogre deserves that big a cost jump. To 35 would be more appropriate, IMHO.
Of course, we could always just implement these and see if its an improvement.
Have you by any chance applied these changes to the units and looked at AI v. AI age of heroes games? I would do so, and see if some units aren't too cheap.
*mucks around*
Ogre is now at 35 gold Not an intentional decision, I assure you.
Code: Select all
Longbowman: 23
Master Bowman: 34
Dragoon: 45
Cavalier: 72
Necromancer: 32
Lich: 64
Fire Drake: 28
Inferno Drake: 45
Drake Flare: 29
Drake Flameheart: 50
Drake Gladiator: 27
Drake Slasher: 25
Drake Warrior: 25
Sky Drake: 24
Dwarvish Steelclad: 24
Dwarvish Lord: 53
Dwarvish Stalwart: 23
Dwarvish Sentinel: 49
Dwarvish Thunderguard: 26
Dwarvish Dragonguard: 50
Dwarvish Berserker: 27
Elvish Ranger: 34
Elvish Avenger: 72
Elvish Marksman: 28
Elvish Sharpshooter: 47
Elvish Captain: 21
Elvish Marshal: 42
Elvish Hero: 26
Elvish Champion: 61
Elvish Rider: 31
Elvish Outrider: 45
Elvish Druid: 42
Elvish Shyde: 74
Elvish Sorceress: 71
Elvish Enchantress: 104
Elvish Sylph: 204
Duelist: 44
Commander: 73
Lord: 165
Outlaw: 29
Wraith: 43
Spectre: 76
Shadow: 33
Nightgaunt: 55
Necrophage: 24
Necrophage: 24
Gryphon Master: 32
Shock Trooper: 31
Iron Mauler: 47
Knight: 45
Paladin: 64
Grand Knight: 80
Lancer: 53
Deathmaster: 53
Demilich: 124
Ancient Lich: 160
White Mage: 29
Mage of Light: 53
Red Mage: 40
Arch Mage: 80
Great Mage: 121
Silver Mage: 62
Mermaid Priestess: 26
Mermaid Diviner: 46
Mermaid Enchantress: 33
Mermaid Siren: 78
Triton: 25
Merman Warrior: 24
Merman Triton: 47
Merman Hoplite: 20
Merman Spearman: 23
Merman Javelineer: 39
Merman Netcaster: 17
Merman Entangler: 29
Mounted Commander: 145
Horse Lord: 259
Mounted Warrior: 145
Horse Lord: 259
Sea Hag: 18
Naga Warrior: 24
Naga Myrmidon: 46
Noble Commander: 59
Noble Lord: 108
Orcish Crossbowman: 19
Orcish Slayer: 42
Orcish Warrior: 20
Orcish Warlord: 55
Orcish Ruler: 162
Orcish Sovereign: 302
Trapper: 24
Saurian Warrior: 20
Saurian Ambusher: 22
Saurian Flanker: 39
Saurian Icecaster: 25
Saurian Soothsayer: 20
Lieutenant: 24
General: 51
Grand Marshal: 67
Revenant: 22
Draug: 38
Deathblade: 27
Bone Shooter: 25
Soul Shooter: 48
Swordsman: 22
Royal Guard: 56
Pikeman: 18
Halbardier: 41
Javelineer: 19
Rogue: 24
Assassin: 36
Bandit: 23
Troll: 29
Troll Warrior: 52
Troll Rocklobber: 22
Goblin Knight: 37
Direwolf Rider: 64
Goblin Pillager: 28
Elder Wose: 23
Ancient Wose: 43
Ogre: 35
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
- Elvish_Pillager
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I've tweaked some more and marked the ones the formula doesn't understand.
Code: Select all
Longbowman: 23
Master Bowman: 31
Dragoon: 45
Cavalier: 65
Necromancer: 32
Lich: 58***
Fire Drake: 28
Inferno Drake: 41
Drake Flare: 29***
Drake Flameheart: 45***
Drake Gladiator: 27
Drake Slasher: 25
Drake Warrior: 25
Sky Drake: 24
Dwarvish Steelclad: 24
Dwarvish Lord: 48
Dwarvish Stalwart: 23
Dwarvish Sentinel: 44
Dwarvish Thunderguard: 26
Dwarvish Dragonguard: 45
Dwarvish Berserker: 27
Elvish Ranger: 34***
Elvish Avenger: 65***
Elvish Marksman: 28***
Elvish Sharpshooter: 43***
Elvish Captain: 21***
Elvish Marshal: 38***
Elvish Hero: 26
Elvish Champion: 55
Elvish Rider: 31
Elvish Outrider: 41
Elvish Druid: 42***
Elvish Shyde: 66***
Elvish Sorceress: 71***
Elvish Enchantress: 94***
Elvish Sylph: 168***
Duelist: 44
Commander: 73***
Lord: 149***
Outlaw: 29
Wraith: 43***
Spectre: 68***
Shadow: 33***
Nightgaunt: 49***
Necrophage: 24
Necrophage: 24
Gryphon Master: 32
Shock Trooper: 31
Iron Mauler: 42
Knight: 45
Paladin: 57***
Grand Knight: 72
Lancer: 53
Deathmaster: 53
Demilich: 112***
Ancient Lich: 131***
White Mage: 29***
Mage of Light: 48***
Red Mage: 40
Arch Mage: 72
Great Mage: 100
Silver Mage: 56***
Mermaid Priestess: 26
Mermaid Diviner: 41
Mermaid Enchantress: 33
Mermaid Siren: 70
Triton: 25
Merman Warrior: 24
Merman Triton: 42
Merman Hoplite: 18***
Merman Spearman: 23
Merman Javelineer: 35
Merman Netcaster: 17***
Merman Entangler: 26***
Mounted Commander: 145
Horse Lord: 233
Mounted Warrior: 145
Horse Lord: 233
Sea Hag: 18***
Naga Warrior: 24
Naga Myrmidon: 42
Noble Commander: 59***
Noble Lord: 97***
Orcish Crossbowman: 19
Orcish Slayer: 42***
Orcish Warrior: 20
Orcish Warlord: 50
Orcish Ruler: 162***
Orcish Sovereign: 272***
Trapper: 24
Saurian Warrior: 20
Saurian Ambusher: 22
Saurian Flanker: 35
Saurian Icecaster: 25
Saurian Soothsayer: 20***
Lieutenant: 24***
General: 46***
Grand Marshal: 55***
Revenant: 22
Draug: 34
Deathblade: 27
Bone Shooter: 25
Soul Shooter: 43
Swordsman: 22***
Royal Guard: 50***
Pikeman: 18***
Halbardier: 37***
Javelineer: 19
Rogue: 24
Assassin: 32***
Bandit: 23
Troll: 29
Troll Warrior: 47
Troll Rocklobber: 22
Goblin Knight: 37
Direwolf Rider: 57***
Goblin Pillager: 28***
Elder Wose: 23
Ancient Wose: 39
Ogre: 35
Unit Value Calculator has exited with status 0.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
EP & Turin
EP & Turin:
I'd like to thank you both for trying to hash this out. This has been a long standing grievance of mine... and I suspect its been a grievance of anybody who has mucked a lot of WML. So thank you very much!
Do you think you could take a look at the monsters (Like my Neo drawn Fire Dragon)?
I'll let this thread go on for a bit longer then I'll put it to the list... I don't have much time right now, but I'll make time for this. Thanks!
I'd like to thank you both for trying to hash this out. This has been a long standing grievance of mine... and I suspect its been a grievance of anybody who has mucked a lot of WML. So thank you very much!
Do you think you could take a look at the monsters (Like my Neo drawn Fire Dragon)?
I'll let this thread go on for a bit longer then I'll put it to the list... I don't have much time right now, but I'll make time for this. Thanks!
Note to forum users: You are in a maze of twisty little passages
I understand why it doesn't "understand" most of the ones you marked. However, there are some that you marked that look fine to me.Elvish Pillager wrote:I've tweaked some more and marked the ones the formula doesn't understand.
* Elvish Ranger + Avenger
My guess is the ambush thing, but that wouldn't make that big a difference IMHO. Those numbers look balanced, at least the Avenger does. Elvish Ranger might be slightly too low, but not much.
* Swordsman + Royal Guard
I really don't know why you marked these. They don't have a specialty, AFAIK. Although they are kind of low, I don't know what would cause it.
And I ask anyone who's good at shell scripts to write one that substitutes the values outputted by this into the unit files, so balancing can proceed. ;|
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
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The World of Orbivm
- Elvish_Pillager
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Well, I don't think ambush is very important, but some people do. Yes, that's why I marked them.turin wrote:* Elvish Ranger + Avenger
My guess is the ambush thing, but that wouldn't make that big a difference IMHO. Those numbers look balanced, at least the Avenger does. Elvish Ranger might be slightly too low, but not much.
It doesn't understand that they gain 20% resistance to Impact and Blade.turin wrote:* Swordsman + Royal Guard
I really don't know why you marked these. They don't have a specialty, AFAIK. Although they are kind of low, I don't know what would cause it.
They're low because Spearman's cost is low. How much better is 8-4 than 7-3 & 7-1 anyway?
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
I've mentioned this on the list
I've mentioned this on the mailing list but I do have one big concern. Units that have 'vanilla' (AKA no funky abilities) upgrades seem to have too low of a price. You complained that my: "If it's a 'typical' wesnoth style upgrade multiply by 1.75" system produced costs that are too low, but this system produces numbers that are 'too low' for 'vanilla' units.
Maybe (ever so) slightly less value placed on 'specials' and more value placed on the things that go up for 'vanilla' units??? I really think this system is a good way foreward, but as Turin pointed out some values need a bit of work...
Maybe (ever so) slightly less value placed on 'specials' and more value placed on the things that go up for 'vanilla' units??? I really think this system is a good way foreward, but as Turin pointed out some values need a bit of work...
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