New Ability:-Defend

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Shroud

New Ability:-Defend

Post by Shroud »

Perhaps certain units could have a "defend" ability, whereby your unit goes into a state of complete defense, if attacked he has no ability to fightback, however the enemies attack is reduced to %30 or %40, depending on terrain.

What do you think??
miyo
Posts: 2201
Joined: August 19th, 2003, 4:28 pm
Location: Finland

Post by miyo »

Few ideas, pick your poison:

Attacker's hit chance is halved.
Attacker's damage is halved.
Both.

Defender's does not attack back.
Defender's number of strikes is halved.

Maybe:

If unit does not move during a turn attacker hit chance is halved. Reasoning: when units do not move they improve their defense.

Or all of above *grin*

- Miyo
fmunoz
Founding Artist
Posts: 1469
Joined: August 17th, 2003, 10:04 am
Location: Spain
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Post by fmunoz »

Dave was already thinking in something similar after seeing the Heavy Infantry units
(http://www.geocities.com/fmunoz_/wesnoth/tree.html)
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