The Wesnoth unit list webpage

Discussion among members of the development team.

Moderators: Forum Moderators, Developers

Post Reply
quartex
Inactive Developer
Posts: 2258
Joined: December 22nd, 2003, 4:17 am
Location: Boston, MA

The Wesnoth unit list webpage

Post by quartex » March 13th, 2006, 5:33 am

As a scenario writer I often go to the wersnoth unit list webpage to check on the most recent stats for a unit. It's hard to keep up to date the all the balancing changes that are happening to units these days. So I was surprised that notice tha the section for a unit's special abilities (like cures, leadership or skirmisher) have been removed from the webpage. I noticed this becuase I was trying to figure out which level 2 Saurian was the healer and couldn't find healing on either of them.

When reading a unit's stats, having a section for his abilities would be very useful. Thanks.

scott
Posts: 5242
Joined: May 12th, 2004, 12:35 am
Location: Alexandria, VA

Post by scott » March 13th, 2006, 12:50 pm

I think the recent syntax change for abilities is confusing the script that generates the webpage.
Hope springs eternal.
Wesnoth acronym guide.

quartex
Inactive Developer
Posts: 2258
Joined: December 22nd, 2003, 4:17 am
Location: Boston, MA

Post by quartex » March 14th, 2006, 5:33 pm

The Walking Dead and Soulless units also seem to be missing from the Wesnoth unit page. I didn't see any note in the changelog about them being removed from the game.

Darth Fool
Retired Developer
Posts: 2633
Joined: March 22nd, 2004, 11:22 pm
Location: An Earl's Roadstead

Post by Darth Fool » March 14th, 2006, 5:58 pm

quartex wrote:The Walking Dead and Soulless units also seem to be missing from the Wesnoth unit page. I didn't see any note in the changelog about them being removed from the game.


That is a similar issue. The Walking Dead and Soulless use macros to define all the variations and keep them in sync. The perl script that generates the units page does not understand WML macros.

Post Reply