New faction proposition: Artifact faction.

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Seiryu
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New faction proposition: Artifact faction.

Post by Seiryu »

About two or three days I've asked "wizards" ,which had created "Magic, the gathering", if I could take they're idea of the artifacts. They told me that I surely could take they're idea but in one condition: that we don't take exactly the same idea ( they meant: complete copy ). From know I just want to know if forum's member, moderators and maybe the creators of wesnoth agree with my idea. If yes I agree any cooperation of anybody who wants to create it. If no then... I'll see that later.
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Elvish_Pillager
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Post by Elvish_Pillager »

"wizards" in the above post should be "Wizards of the Coast" for those who are not familiar with the company.

Wesnoth units do not have colors, nor types, nor power and toughness, nor any of the qualities of MtG creatures. Therefor, creating 'artifacts' in the relation with Wesnoth units that MtG artifacts have with MtG creatures makes absolutely no sense whatsoever. It's like taking thee idea of Magical from Wesnoth and putting it on a MtG creature.
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Post by scott »

I think it's cool he talked to the company that makes "Magic: The Gathering"
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Cuyo Quiz
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Post by Cuyo Quiz »

Use the High Elves.

Just make them be very proefficient with artifact and golem creation. Then they can send their heavy golem infantry and other kinds of savage noble machinery into combat.[/idea]. First talk to Jetryl obviously.

Now, about a faction purely made of artifacts...i'm not too sure, i can't find enough flavor to make it work.
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Seiryu
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Post by Seiryu »

Ok lets wait for other replies and see what can we do.

@ Elvish pillager: I didn't meant corlors of the unit or anything else in relation with "magic the gathering" but only to take the idea of the robots: for example if the player choses the artifact faction he chooses his type of robots: if he want a faction of dwarves in robot type; he chose "artifact faction" and next he select "knalagan aliance".

If you think that my idea is copied or same than "Magic" then please propose another idea of creating the artifact faction.

@ Cuyo Quiz: ?? why use high elves? And whats the problem with golem sending they're heavy machinery? I'm sorry but I dindn't meant that.
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Tippsey
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Post by Tippsey »

Hmm that kind of an idea seems off as sure certain factions might be able to make artifical creations but not all. Imean who among the orcs would do it sure there not dumb as rocks but such things wouldn never be encouraged and done. If artifacts are added they should be left as there own faction perhaps and maintained and made by an off branch of dwarves or some new smarty race, who would be the leader and healers of the faction.
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Post by Cuyo Quiz »

Regarding the two last post. That is why i said use the High Elves.

I didn't mean to make artifact versions of them, but rather make a faction with artifact proefficiency. This faction could have golems as heavy units and many other uses for them.

I just said High Elves cause i feel this need to add somehting special to factions.

I hope this has eliminated the ambiguity.
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romnajin
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Post by romnajin »

For those of us that do not play magic, and have no idea what the artifact thing is, please explain.
Sorry for the meaningless post
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Elvish_Pillager
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Post by Elvish_Pillager »

romnajin wrote:For those of us that do not play magic, and have no idea what the artifact thing is, please explain.
The only thing about artifacts that can possibly apply to Wesnoth is the their flavor-wise existence as objects rather than living creatures.
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Post by rezaf »

romnajin:
In MtG, all spells and creatures (which are also spells) belong to a color. There's red (chaos/fire), green (nature), white (life), black (death) and blue (water/air).. And then there's colorless, to which the artifacts belong.

As for using that in Wesnoth ... has nobody here played Fantasy General?
It had an unit type like that, consisting mechanical beings, like steam elephants and clockwork giants. Stuff like that would surely work in Wesnoth, too. But I'm not sure making it into a main-game faction is necessary. As I understand it, everybody could easily add mechanical creatures to his usercampaign, if he liked to...
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Post by Elvish_Pillager »

rezaf wrote:In MtG, all spells and creatures (which are also spells) belong to a color. There's red (chaos/fire), green (nature), white (life), black (death) and blue (water/air)..
Oy! At least two of those colors are ascribed quite the wrong characteristics... WotC has a series of articles somewhere about the colors' in-depth personalities & such, but you'd have to look through a huge archive unfortunately.
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Seiryu
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Post by Seiryu »

Woooooah! Hold on, hold on; backup! Are you trying to say that we are goingto apply the colors and the spells and everything else? I said we can't take the exact copy of it, only to take the idea of the artifact creatures. THATS ALL! :x

@ Cuyo Quiz: Hem Artifacts are a group of kind of robots which is hostile to any body appart they're group. Example: The Myrs were described like toy to dwarves ( if I remember well they're(Magic's) legend ) but who knows who are the masters behind the eyes of these "toys".
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Tippsey
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Post by Tippsey »

Actually pillager that definition can stand as to when he got it . Back when they had comics they did actually explain it as such as they went into every color. He pegged them quite well if one wanted the gist of each color, and as for artifacts they have worked for just about every color. Urza and his men had them and he had many blue weilding mages. As for the myrs they were evil but then that's because the backstory of that set was all the artifact creatures were serving a sinister force.
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Seiryu
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Post by Seiryu »

Tippsey wrote:Actually pillager that definition can stand as to when he got it . Back when they had comics they did actually explain it as such as they went into every color. He pegged them quite well if one wanted the gist of each color, and as for artifacts they have worked for just about every color. Urza and his men had them and he had many blue weilding mages. As for the myrs they were evil but then that's because the backstory of that set was all the artifact creatures were serving a sinister force.
Then lets stop talking about colors. And check if we can or if it is a good idea of creating an artifact fation.
The N'EX is in my blood.

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Assasin
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Post by Assasin »

Not to dissapoint you Seiryu, but I don't think that this is such a good idea. It wouldn't add much except complications to Wesnoth.
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