Moonday Era

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

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Posts: 7
Joined: January 27th, 2013, 4:04 pm

Moonday Era

Post by DopeKiwiWarrior » March 9th, 2018, 11:38 pm

So I've began creating an era. More lore details and plans to come either in the add-on description or here.

It's set on a habitable moon, because I think that is an original idea with some interesting concepts to explore. Currently I have 7 factions' unit trees written with possibly 3 more in a conceptual stage, but any of those are liable to be dropped.
Currently there are two factions nearly implemented with placeholder sprites from other eras credited in the addon description (PM me if you want me to remove them).
Unit database site (broken for some reason, works ingame though)
Unit lists:
Cult Planetarium
(omitted attack range means melee)

I'll welcome any balance and conceptual feedback for what's already public of it.
(Also: viewtopic.php?f=7&t=47882&p=624386#p624386)

Hope you have a good experience with my addon!

Posts: 134
Joined: December 17th, 2015, 10:27 pm

Re: Moonday Era

Post by Can-ned_Food » March 14th, 2018, 3:54 pm

I like the names well enough. Not much more I can say as yet.

Don't forget to put the backstory and lore in Help pages so that we can read it in–game!

Not every lvl2 needs to be on the leader= lists.

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