Art of War, version 0.9.0.7 work in progress

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Balance works

Postby Fiben » August 27th, 2017, 10:30 am

Yes, friend, I know all these. And it's all about balance. I'm working on it and I would be very thankful if you could send me some of your suggestions. Not just in general but in details if possible.
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Re: Art of War

Postby Sagez » August 28th, 2017, 8:08 pm

Yes, it's totally possible, wait till weekend. Keep in mind that I'm still busy with EEaW. To be fact we're doing the same thing there, we're adding new attacks to provide more ways of playing the era.

But for start you can give 4 movement points to units which currently have 3 mp.
Also risky attacks like 30-1 are better if the player has alternative, weaker and safer options:

Unit Y
attack 1 -> 30-1
attack 2 -> 13-2 or 8-3
(and sometimes) attack 3 -> 7-2 (marksman/magic/precision) (no counter maybe?)

So the player can take risk and try to deal a massive damage or he can decide to deal less damage in a far safer way.
Eastern Europe at War Co-Creator https://forums.wesnoth.org/viewtopic.php?f=19&t=34418
"Neptune has finally wed Venus - even Gods can't screw around forever." L-F Céline
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Released version 0.9.0.6

Postby Fiben » September 9th, 2017, 7:12 pm

ChangeLog

- Defense for Initiate of the Sky Kingdom fixed
- Defense for Conjurer of the Sky Kingdom fixed
- Defense for Sorceress of the Sky Kingdom fixed
- Defense for Grand_Sorceress of the Sky Kingdom fixed
- Defense for Sky_Mistress of the Sky Kingdom fixed
- Long ranged attack for Ranger of the Sylvan Enclave fixed
- Missile animation {MISSILE_FRAME_TORCH} added
- Missile animation {MISSILE_FRAME_POWDER_SLEEP} modified
- Missile animation {MISSILE_FRAME_POWDER_POISON} modified
- Missile animation {MISSILE_FRAME_POWDER_FIRE} modified
- Banner for the Aurora Empire extended
- Banner for the Horde extended
- Banner for the Dark Brotherhood extended
- Banner for the Sylvan Enclave extended
- Banner for the Sky Kingdom extended
- Long ranged animation for retribution changed (pillar_flame)
- Missile animation {MISSILE_FRAME_RETRIBUTION} changed to {MISSILE_FRAME_PILLAR_FLAME}
- Long ranged animation for swarm changed (swarm)
- Missile animation {MISSILE_FRAME_SWARM} added
- Long ranged animation for lightning fixed
- Missile animation {MISSILE_FRAME_LIGHTNING} fixed
- Missile Daggers_Leaf_RE added
- Missile image for daggers_leaf changed (daggers_leaf)
- Sound lists added in re_animate_hit.cfg
- Sound lists added in re_move_missile.cfg
- Missile throw sound for daggers_leaf changed ({SOUND_LIST:THROW})
- Missile hit sound for daggers_leaf changed ({SOUND_LIST:THORNS})
- Missile miss sound for daggers_leaf changed ({SOUND_LIST:THORNS_MISS})
- The 5th long ranged attack added in re_attack_menu.cfg
- To-hit-chance modifications for counterattack added in re_attack_menu.cfg
- Long ranged animation for tornado changed (tornado)
- Missile animation {MISSILE_FRAME_TORNADO} added
- Missile hit sound for ball_acid changed (squishy_hit.wav)
- Missile miss sound for ball_acid changed (squishy_miss.wav)
- Missile fire sound for ball_acid changed (squishy_strike.wav)
- Missile animation {MISSILE_FRAME_BURST_SOLAR} added
- Missile Shards_Ice_RE added
- Missile animation {MISSILE_FRAME_SHARDS_ICE} added
- Icons from "World of Warcraft" removed
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Released version 0.9.0.6a

Postby Fiben » September 10th, 2017, 6:01 am

ChangeLog

- Icon rod_force_fairy restored
- Icon ram_machine restored
- Icon burial_flame_elemental restored
- Icon javelin_iron_swamp_goblin restored
- Icon javelin_glass_fairy restored
- Icon fangs_monster restored
- Icon ball_acid_elemental restored
- Icon spit_acid_elemental restored
- Icon bolt_fire_elemental restored
- Icon bolt_lightning_elemental restored
- Icon lightning_elemental restored
- Icon rod_lightning_fairy restored
- Icon gaze_grim_dark restored
- The last icons from "World of Warcraft" removed
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New portraits for version 0.9.0.7 +2

Postby Fiben » October 11th, 2017, 4:38 pm

Missionary of the Aurora Empire:
missionary_transparent.png
missionary_transparent.png (116.47 KiB) Viewed 53 times

missionary.png
missionary.png (305.46 KiB) Viewed 53 times


Conjurer of the Sky Kingdom:
conjurer_transparent.png
conjurer_transparent.png (119.94 KiB) Viewed 53 times

conjurer.png
conjurer.png (308.22 KiB) Viewed 53 times
Last edited by Fiben on October 14th, 2017, 6:44 pm, edited 1 time in total.
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New portraits for version 0.9.0.7 +1

Postby Fiben » October 14th, 2017, 6:44 pm

Nested Ghoul of the Dark Brotherhood:
nested_ghoul_transparent.png
nested_ghoul_transparent.png (208.47 KiB) Viewed 21 times

nested_ghoul.png
nested_ghoul.png (320.23 KiB) Viewed 21 times
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