Heroes 1.13.6

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Heroes 1.13.6

Postby Kwandulin » April 7th, 2017, 3:28 pm

Heroes

"Heroes" is an add-on for Wesnoth 1.13.6+, that features 22 unique heroes, that are mostly known from my three campaigns Oath of Allegiance, Ashen Hearts and Carved in Stone.

They are the foundation for a deathmatch-mode: "Heroes" also comes with the map "The Sphere", in which 6 previously picked heroes are spawned into. In teams of 3, the players try to defeat the enemy heroes. Whenever a hero dies, he will respawn, but the opposing team is granted one point. The first team to reach 20 points wins.

heroes.png
heroes.png (90.31 KiB) Viewed 1185 times
Art credits: Jetrel, doofus-01, neoriceisgood, Zerovirus, sleepwalker, Amorphous and compositions of their work.

Play as Ilrandh, the crownbearer, and unlock the power of the great underearth crown,
play as Uthain, the adventurer, and call forth your hairy friend Meister Petz,
play as Echelana, the keeper of Lintanir, and turn your foes into rats,
play as Skjol, Chaincolt's wall, and immediately teleport to allied heroes and strike whenever danger approaches,
play as Ibn Ghani, the Khalid of Th'arwya, and use your mighty reptiloid mount to overrun your enemies,
play as Khazran, the Ashen Maw, and burn your foes to ashes,
play as Yriadhe, the Gorgon, and turn your enemies into stone
or play as . . .

There are plenty of heroes to choose from, may it be a fighter, a protector, a mage, a ranger or a supporter role.

lobby.png

During the course of a match, the heroes can advance, each having three possible AMLAs. Most of the heroes get visual updates, once they choose an advancement path:
heroes-buffed.png
Last edited by Kwandulin on April 7th, 2017, 5:05 pm, edited 1 time in total.
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Re: Heroes 1.13.6

Postby Paulomat4 » April 7th, 2017, 4:14 pm

awesome stuff! :D
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Re: Heroes 1.13.6

Postby ForestDragon » April 7th, 2017, 4:16 pm

Looks great! i think that brom should have animations though (look at titanium decimator from many addons)
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Re: Heroes 1.13.8

Postby Kwandulin » September 9th, 2017, 3:08 pm

Heroes! The city of Dalefjord is calling you!

The king of Dalefjord has called for the mightiest heroes of Irdya (and beyond) to protect his city against the evil orcish vermin that is lusting for its destruction. And who could be better suited for this job than . . . you . . . right?

The Siege of Dalefjord is a multiplayer coop-scenario in which up to 5 players pick a hero and defend the city against forthcoming waves of orcish enemies that continuously grow stronger. But fear not, several merchants are residing in the city that will help you . . . for a price. Get magical potions from the Red Mage Gustave to boost your hitpoints, damage, speed or experience, buy magical items from the thief Pete that grant you new abilities and if that's not enough, you can also buy supportive troops from the local lieutnant. Unfortunately, the orcs do not like merchants, so you rather protect them aswell, if you want to keep the access to their items!

The surroundings of Dalefjord also house several secrets, but don't you dare to discover them, as your job is to protect the city and not wander around . . .

dalefjord.png

This update includes three new heroes: Ailiandil and Rhamuniel from the campaign Nightfall and Coral, who will pop up in Carved in Stone later. The White Elf Rhamuniel can enthrall weaker enemy beings and control them, which allows him to not spend his money on supportive troops. Coral is a mage that has a line attack, which allows her to deal damage to multiple enemies while only receiving retaliation from one unit. Also there's a ton of balance changes and visual updates.
coral.png
coral.png (311.37 KiB) Viewed 717 times
rhamuniel.png

The 'Heroes' package will later be the used as a ressource for my campaigns.
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Re: Heroes 1.13.6

Postby Eagle_11 » December 12th, 2017, 7:20 pm

Cant find this one, atleast not on the addon server web interface.
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Re: Heroes 1.13.6

Postby BTIsaac » December 16th, 2017, 12:23 pm

I think the problem is the version. Are you using 1.13 or 1.12?
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Re: Heroes 1.13.6

Postby Kwandulin » December 16th, 2017, 12:29 pm

Preparing all of my stuff for 1.14 currently. Not available right now.
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