The Reign of the Lords

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DewyB
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Joined: February 23rd, 2017, 5:58 pm

Re: The Reign of the Lords

Post by DewyB »

Greetings, and while I have not fully explored the full RoL/5 Lords Active Advance, I have enjoyed it.

I recently updated to game version 1.13.6 and was editing some mods to work in SP and I was told by gfgtdf that some of this code was unrequired:

Code: Select all

#textdomain wesnoth-ROTL

[textdomain]
    name="wesnoth-ROTL"
    path="data/add-ons/Reign_of_the_Lords/translations"
[/textdomain]

[binary_path]
    path=data/add-ons/Reign_of_the_Lords/
[/binary_path]

{~add-ons/Reign_of_the_Lords/utils/macros/}
{~add-ons/Reign_of_the_Lords/utils/}
{~add-ons/Reign_of_the_Lords/eras/}

{~add-ons/Reign_of_the_Lords/units/}

    [+units]
          {~add-ons/Reign_of_the_Lords/units/}
       {~add-ons/Reign_of_the_Lords/units/undead/}
       {~add-ons/Reign_of_the_Lords/units/base_units/}
       {~add-ons/Reign_of_the_Lords/units/orcs/}
       {~add-ons/Reign_of_the_Lords/units/loyalists/}
       {~add-ons/Reign_of_the_Lords/units/magi/}
       {~add-ons/Reign_of_the_Lords/units/dwarves/}
       {~add-ons/Reign_of_the_Lords/units/trolls/}
       {~add-ons/Reign_of_the_Lords/units/elementals/}
       {~add-ons/Reign_of_the_Lords/units/elves/}
       {~add-ons/Reign_of_the_Lords/units/fake/}
          {~add-ons/Reign_of_the_Lords/units/other/}
    [/units]

#ifdef MULTIPLAYER
    [binary_path]
        path=data/add-ons/Reign_of_the_Lords
    [/binary_path]

    [+units]
          {~add-ons/Reign_of_the_Lords/units/}
       {~add-ons/Reign_of_the_Lords/units/undead/}
       {~add-ons/Reign_of_the_Lords/units/base_units/}
       {~add-ons/Reign_of_the_Lords/units/orcs/}
       {~add-ons/Reign_of_the_Lords/units/loyalists/}
       {~add-ons/Reign_of_the_Lords/units/magi/}
       {~add-ons/Reign_of_the_Lords/units/dwarves/}
       {~add-ons/Reign_of_the_Lords/units/trolls/}
       {~add-ons/Reign_of_the_Lords/units/elves/}
       {~add-ons/Reign_of_the_Lords/units/elementals/}
       {~add-ons/Reign_of_the_Lords/units/fake/}
          {~add-ons/Reign_of_the_Lords/units/other/}
    [/units]

    {~add-ons/Reign_of_the_Lords/utils/macros}
    {~add-ons/Reign_of_the_Lords/utils}

    [modification]
   id=ROLAdvancement_Modification
   name=_"Reign of the Lords Advancement Modification"
   require_modification=yes
   {MODIFICATION_STRING}
   description=_"This Modification allows the base wesnoth units to advance into the new added units from the Reign of The Lords era. This modification is recommended when playing the Reign of the Lords era, but also works for any other era with mainline units. This modification does not effect singleplayer in any way." 
   {ROL_ADVANCEMENT_EVENTS}
    [/modification]
#endif
That is from Main.cfg Reign of the Lords

He said:
but i also have to says that that addosn code looks wrong, i mean it first included all units files uncoinditionally and then, if multiplayer, it included all those files a second time which does not make sense. I think its likeley that this addon was written in a way that is incompatible with wesnoth 1.12 maybe when you look at the log file you'll see the errors why it didn't work.
We were removing the #ifdef MULTIPLAYER .. #endif statements to apply the mods to SP, and in hindsight I realize your mod already works in SP.

I just wanted to pass along relevant information about your mod for consideration.

Thank you for your hard work.
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

Hi DewyB

Yes my _main.cfg file was very much formed out of trial and error and i have been never really payed attention to exactly what the code does ;)

Thank you for posting i will make the suggested modifications and see if it solves my problems! :D
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Lordlewis
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Re: The Reign of the Lords

Post by Lordlewis »

Just saying the Merman Retiarius is level four right, how come it levels up from the level two Netcaster and not the Entangala. :shock:
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

Lordlewis wrote:Just saying the Merman Retiarius is level four right, how come it levels up from the level two Netcaster and not the Entangala. :shock:
:oops: I apologize i will fix that with my next update. And thank you for posting i would like to be able to eliminate all the bugs! :D
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Lordlewis
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Re: The Reign of the Lords

Post by Lordlewis »

Why don't you make a new drake faction? I know the art style might be hard but just try please.
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

I am hoping to make 4th level upgrades for every ( 8) ) unit, so yes i will make a drake faction also! But unfortunately it takes time and currently their are only a two level 4 drakes sprites that i have seen, this limits the options for creating new units and so i am currently working on a outlaw faction instead.

However i will Definitely create a drake faction! (and when i do it will be awesome!) :D
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Lordlewis
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Re: The Reign of the Lords

Post by Lordlewis »

Looking forward to the faction, just an option you should maybe use te older drake sprites or even turn some drakes into dragons, just an idea. Hope this helps. :D
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

Thank you LordLewis, all your feedback is appreciated! :D Hopefully i will be able to do that soon, but i can't promise anything ;)
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Lordlewis
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Re: The Reign of the Lords

Post by Lordlewis »

The_Gnat are you any good with art? Just asking for no reason.
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

If you have a look at my art thread you can see the extent of might abilities ;)
Sice
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Re: The Reign of the Lords

Post by Sice »

Very nice work. One slight problem however. The id for the Forest Warden unit in its file is ROForest Warden, not ROLForest Warden as it is used in the base_units file.
Thank you.
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

Thank you sice i will fix that! :D
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

NEW RELEASE 1.2.4.5


Many new saurians and outlaws have been added and many portraits have been updated. But most importantly the new OUTCASTS faction has been added! So go download it!

(also sorry about the unit database not working, i am still unable to fix it)
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

1.13 The Reign of the Lords has now been updated to 1.2.4.5 :D
Spoiler:
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The_Gnat
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Re: The Reign of the Lords

Post by The_Gnat »

Hello, i am happy to announce that soon we will have a drake faction! Thanks to vulpine and a few others, sprites for the drakes are going very well! Here is what i have so far:
drakes.png
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