Age of Demons and Devilhunters

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderators: Forum Moderators, Developers

Post Reply
User avatar
DHDante
Posts: 7
Joined: March 29th, 2016, 12:49 pm

Age of Demons and Devilhunters

Post by DHDante » March 30th, 2016, 3:24 am

Well, This is my First mod ever !
And I'm gonna need your Advice and Opinions on this.
So, Feel free to help me by any words you may say :D

User avatar
ForestDragon
Forum Regular
Posts: 1494
Joined: March 6th, 2014, 1:32 pm

Re: Age of Demons and Devilhunters

Post by ForestDragon » March 30th, 2016, 6:08 am

Devil Crusher (and his upgrade) has heals+4 and cures and same time, if what you want is heals+4 and cures POISON, then do it like
{ABILITY_HEALS}
{ABILITY_UNPOISON}
demons seem to lack units, search other addons, like one of the best places for you to search is Under the Burning Suns, there are a lot of evil things there, good luck
don't be shy to use others work, just don't forget to give credit, nice bow anim for devilhunter, but it's a bit weird in compare to others (look at bowman line for example)
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

User avatar
DHDante
Posts: 7
Joined: March 29th, 2016, 12:49 pm

Re: Age of Demons and Devilhunters

Post by DHDante » March 30th, 2016, 10:02 am

ForestDragon wrote:Devil Crusher (and his upgrade) has heals+4 and cures and same time, if what you want is heals+4 and cures POISON, then do it like
{ABILITY_HEALS}
{ABILITY_UNPOISON}
Well actually what I did was what I wanted but that's also a Good advice !
I Didn't even know Unpoison ability exists :D By the way ! Does that mean He cures Himself or just Cures Other's poisons ?
If it's himself, Then I'm gonna change Devil Crusher's Cure ability with that. But Great Devil Crusher still Heals and Cures at the same time !
Hmmm.... But maybe I should take away the Healing ability from all the Devilhunter type units ? You know cuz they are Warriors !
What do you think ?
ForestDragon wrote:Demons seem to lack units, search other addons, like one of the best places for you to search is Under the Burning Suns, there are a lot of evil things there, good luck
Don't be shy to use others work, just don't forget to give credit, nice bow anim for devilhunter, but it's a bit weird in compare to others (look at bowman line for example)
Yeah I know, I'm working on it !
Thanks :)

User avatar
ForestDragon
Forum Regular
Posts: 1494
Joined: March 6th, 2014, 1:32 pm

Re: Age of Demons and Devilhunters

Post by ForestDragon » March 30th, 2016, 11:10 am

if you want self-heal, use {ABILITY_REGENERATES}, it heals by 8 and cures poison, while heals, and cures are for others, cures is actually a combination of two separate abilities {ABILITY_EXTRAHEAL}, and {ABILITY_UNPOISON}
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

User avatar
Ravana
Moderator
Posts: 1874
Joined: January 29th, 2012, 12:49 am
Location: Estonia
Contact:

Re: Age of Demons and Devilhunters

Post by Ravana » March 30th, 2016, 11:16 am

You can see \data\core\macros\abilities.cfg for what those macros actually mean.

User avatar
ForestDragon
Forum Regular
Posts: 1494
Joined: March 6th, 2014, 1:32 pm

Re: Age of Demons and Devilhunters

Post by ForestDragon » March 30th, 2016, 11:35 am

valid point
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

User avatar
DHDante
Posts: 7
Joined: March 29th, 2016, 12:49 pm

Re: Age of Demons and Devilhunters

Post by DHDante » March 30th, 2016, 8:21 pm

Great ! Thanks for your helps guys !
Well, Today I decided to Completely create my Mod from Scratch, With a lot of Newer features ! :mrgreen:
So I might Remove this topic till my New Mod is Ready !

User avatar
ForestDragon
Forum Regular
Posts: 1494
Joined: March 6th, 2014, 1:32 pm

Re: Age of Demons and Devilhunters

Post by ForestDragon » March 31st, 2016, 7:55 am

whatever makes you happy
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

Post Reply