War Of The Gods, its a good day to post here feedback.

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shortcat
Posts: 14
Joined: December 17th, 2011, 4:02 pm

some WotG bugs

Post by shortcat » February 6th, 2016, 10:52 pm

Some small wotg bugs gallery: http://imgur.com/a/epKxz
1: unit list that do "heals+8" have Sorceress item that inactive;
2: Dark Champion have no next level, but xp points is blue and shows like he can level up level to 4th;
3: (most important bug from 4) "chillwave" ability from Masked Hunter slows not only enemy units, but also allid units of other side but same team as Masked Hunter (or is it feature dunno);
4: description of dwarvish tank (i think i saw it for other unit too).

Other annoying bugs:
knockback ability (Steel Cybercone, Cybercore) always makes oos;
Sun Shielder Helper right before leveling up crashes game (iirc, will test it later).

So players never recruit this knockback units and sun shielder helper.

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ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Re: War Of The Gods, its a good day to post here feedback.

Post by ChaosRider » February 7th, 2016, 5:23 pm

1. Because of not found portrait for this unit - fixed
2. Because of missclick on keyboard so he had advance_to=bull, n & b are close on keyboard - fixed
3. Added checking is it enemy or not, it wont hurt anymore any teammates - fixed
4. Description for tanks :P they dont have it xD...
5. Knockback - fixed
6. Wrong set id of the next form - fixed

I think I should upload today next WOTG version, without huge changes. If you know any other bugs Im waiting for next reports. I had small break because of my laptop, but I have hopes I won't have to send it back to repair service again.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.

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Khadras
Posts: 31
Joined: July 23rd, 2011, 5:57 am
Location: Romania

Re: War Of The Gods, its a good day to post here feedback.

Post by Khadras » March 27th, 2016, 9:40 am

The list of recruits is to big. Please split factions into smaller ones.

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IPS
Posts: 847
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: War Of The Gods, its a good day to post here feedback.

Post by IPS » April 27th, 2016, 3:04 pm

Just noticing that each faction is material for a whole era by others like me lol. Also on a recruit list that is being too long with units with similar roles, it's a complete struggle which one fits better at current match.

Probably you have to cut all existing factions into 2 or 3 smaller ones per each existing faction, would be a lot more playable.
Creator of: Deathmatch new in 1.12 server.
Developer of: Empires in 1.12 server.

sergey
Posts: 34
Joined: January 9th, 2015, 9:25 pm

Re: War Of The Gods, its a good day to post here feedback.

Post by sergey » January 2nd, 2017, 1:47 am

ChaosRider,

I noticed you are using dragon images created by cephalo (Rich Marinaccio) for his campaign The Library Of Kratemaqht. I am going to use those images as well for my scenario Dragon Fight. Considering the total size of the images is 50 megabytes and the dragons are outstanding I thought that would be a good idea to create a separate add-on for them. So I contacted cephalo. He is not an active forum user now, but he was ok with that idea. I created Rich Marinaccio's Dragons resource add-on with the images and macros for animation. Maybe you would like to use it as a dependency.

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Crash
Posts: 8
Joined: July 16th, 2014, 9:21 pm
Location: Riga, Latvia

Re: War Of The Gods, its a good day to post here feedback.

Post by Crash » May 5th, 2018, 3:39 am

ChaosRider, please update WotG to the latest Wesnoth version.
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