Era of more units

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderators: Forum Moderators, Developers

User avatar
Posts: 132
Joined: December 22nd, 2014, 12:52 pm
Location: Germany

Re: Era of more units

Post by Elvish_King » June 1st, 2016, 12:33 pm

If yes i have little problem: few units of northern humans dont get exp (prince, elder, shaman, wolf warrior).
Thanks for posting this. I will fix it in the next few days... You are right, I was long playing other games and there won't be another uptade with new units in the next weeks. But I try to fix this error.

EDIT: uploaded now the latest version with the error fixed
Visit my threads:
Era:Era of more units

User avatar
Posts: 1510
Joined: March 6th, 2014, 1:32 pm

Re: Era of more units

Post by ForestDragon » June 3rd, 2016, 1:34 pm

hi, i like your era, and even used a few units for mine (don't worry, not every single one :lol: ) btw, i don't like the lvl2 dwarf miner name 'Shot Firer' it's stupid, and doesn't fit, maybe Foreman (since lvl3 is Mine Owner, so it makes sense) also it's weird that Elvish Vanquisher has 5-7 melee, maybe use 7-6 like i did instead?
My active add-ons: [WIP] Ogres Era
My inactive add-ons: Tale of Alan (1.12),The Golden Age (1.12/1.13),XP Bank (1.14),Alliances Mod(1.14) (all add-ons no longer supported)
Co-creator of Era of Magic

Post Reply