Aetas Magica (0.0.1)
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Aetas Magica (0.0.1)
Welcome to the official Aetas Magica Development Thread!
Today you will find Aetas Magica 0.0.1 on the 1.12 add-on server.
Since my old project on the 1.8 server scored 4068 downloads alhough I just uploaded 3 demo versions,
I felt confident to start with a demo version aggain.
Also I hope to get more motivated if people know what I am doing.
All feedback, balance suggestions, ideas for unit descriptions, lore (should be compatible with mainline lore) or other things are to be posted here.
If you want to support Aetas Magica with art, post it here too. (I will not start an art threat until I learn pixel art.)
Any praise or crtique is welcome, there are no dumb questions, feel free to tell me everything.
Today you will find Aetas Magica 0.0.1 on the 1.12 add-on server.
Since my old project on the 1.8 server scored 4068 downloads alhough I just uploaded 3 demo versions,
I felt confident to start with a demo version aggain.
Also I hope to get more motivated if people know what I am doing.
So what is in this demo version?
What is [i]Aeteas Magica[/i]?
The 8 Factions
If you want to support Aetas Magica with art, post it here too. (I will not start an art threat until I learn pixel art.)
Any praise or crtique is welcome, there are no dumb questions, feel free to tell me everything.
Last edited by firefox on December 5th, 2014, 1:26 pm, edited 1 time in total.
may the source be with you
=(^.^)= nyan~
=(^.^)= nyan~
- Temuchin Khan
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Re: Aetas Magica (0.0.1)
I'm intrigued. Good luck with this!
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- Lord-Knightmare
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Re: Aetas Magica (0.0.1)
I'm intrigued at playing this one as well, but only when it reaches a beta-testing phase...(Since I got exams and I'm busy studying for them)
Why does this sound like a Harry Potter novel? Oh wait, it's the same name as the first one in the series. Changing the name would be better."The Philosopher's Stone"
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Aetas Magica (0.0.1)
Harry Potter, Inc. really shouldn't be allowed to claim that name. https://en.wikipedia.org/wiki/Philosopher%27s_stoneLord-Knightmare wrote:Why does this sound like a Harry Potter novel? :hmm: Oh wait, it's the same name as the first one in the series. Changing the name would be better. :)
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Aetas Magica (0.0.1)
my campaign idea is totally unrelated to Harry Potter.
i was inspired to this idea by 2 anime series (one about alchemy and the philosopher's stone and one about djinn and king solomon).
by combining theese two elements i composed my story line.
i choose the name "The Philosopher's Stone" because that is the main theme of the campaign.
but if it is too confusing i can change it to "The Sage's Stone".
however, i will not start working on this until i release version 1.0 of Aetas Magica (where all 8 factions are basically done).
balancing can always be done and creating unit art will take a very lomg time. so only the basic unit.cfg's are nessesary to start.
since you brought up the theme i will tell you about my story concept:
back to the topic:
i noticed that i forgot to change the Blue Fairy's defense for castle terrain. i fixed it, but did not upload it yet.
it will come with the next update.
i decided to do the "Solomon's Disciples" next, because i already put a lot of thought into their design.
for now i will frankenstein their sprites using sprites from the "Era of Magic", but when i learn to make pixel art, the design of the elementals will undergo dramatic changes.
i was inspired to this idea by 2 anime series (one about alchemy and the philosopher's stone and one about djinn and king solomon).
by combining theese two elements i composed my story line.
i choose the name "The Philosopher's Stone" because that is the main theme of the campaign.
but if it is too confusing i can change it to "The Sage's Stone".
however, i will not start working on this until i release version 1.0 of Aetas Magica (where all 8 factions are basically done).
balancing can always be done and creating unit art will take a very lomg time. so only the basic unit.cfg's are nessesary to start.
since you brought up the theme i will tell you about my story concept:
Spoiler:
i noticed that i forgot to change the Blue Fairy's defense for castle terrain. i fixed it, but did not upload it yet.
it will come with the next update.
i decided to do the "Solomon's Disciples" next, because i already put a lot of thought into their design.
for now i will frankenstein their sprites using sprites from the "Era of Magic", but when i learn to make pixel art, the design of the elementals will undergo dramatic changes.
may the source be with you
=(^.^)= nyan~
=(^.^)= nyan~
Re: Aetas Magica (0.0.1)
playing games is much more fun than developing add-ons. so i didn't make any progress so far.
and now that i feel inspired to work again, i got myself involved into the development of a Minetest add-on.
this will probably take most of my time, so i will pause the development of Aetas Magica for now.
this project is NOT abandoned and you may NOT take control of it.
and now that i feel inspired to work again, i got myself involved into the development of a Minetest add-on.
this will probably take most of my time, so i will pause the development of Aetas Magica for now.
this project is NOT abandoned and you may NOT take control of it.
may the source be with you
=(^.^)= nyan~
=(^.^)= nyan~
Re: Aetas Magica (0.0.1)
I hope to see Children of Nyx faction some day. I really like dark elves, and astral magic is fitting for them.
For me its other way around though.playing games is much more fun than developing add-ons
Re: Aetas Magica (0.0.1)
big news:
in the last time i have played more minetest than wesnoth.
also ideas for minetest come more easy to me than ideas for wesnoth, so i decided to make a minetest subgame instead of a wesnoth era.
the only wesnoth i played was LotI, which inspired me to change my campaign idea to be more like LotI.
if i get back to developing wesnoth add-ons, i will probably change my concept again.
so i offer Aetas Magica for takeover.
if anyone is interested in it and wants to develop it, send me a PM and i will give you my pbl file.
then it's all yours .
in the last time i have played more minetest than wesnoth.
also ideas for minetest come more easy to me than ideas for wesnoth, so i decided to make a minetest subgame instead of a wesnoth era.
the only wesnoth i played was LotI, which inspired me to change my campaign idea to be more like LotI.
if i get back to developing wesnoth add-ons, i will probably change my concept again.
so i offer Aetas Magica for takeover.
if anyone is interested in it and wants to develop it, send me a PM and i will give you my pbl file.
then it's all yours .
may the source be with you
=(^.^)= nyan~
=(^.^)= nyan~