Middle Age era
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- Leuteinant
- Posts: 45
- Joined: July 28th, 2009, 1:59 pm
- Location: Estonia
Middle Age era
Eras:
[era]
id=PSRME_Keskaeg
name="Keskaeg"
require_era=yes
[multiplayer_side]
id=MW_Luurajad
name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}
type=PSRME_Cavalryman.cfg
leader=PSRME_Cavalryman.cfg
recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]
[multiplayer_side]
id=MW_Rüütlid
name={MENU_IMG_TXT "00079_grand-knight.png~RC(magenta>blue)" ("Suurfeodaal")}
type=PSRME_Horseman.cfg
leader=PSRME_Horseman.cfg
recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]
[/era]
Game won't find unit Horseman.cfg or Cavalryman.cfg
It sais: game_error: unknown unit type: PSRME_Cavalryman.cfg
[era]
id=PSRME_Keskaeg
name="Keskaeg"
require_era=yes
[multiplayer_side]
id=MW_Luurajad
name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}
type=PSRME_Cavalryman.cfg
leader=PSRME_Cavalryman.cfg
recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]
[multiplayer_side]
id=MW_Rüütlid
name={MENU_IMG_TXT "00079_grand-knight.png~RC(magenta>blue)" ("Suurfeodaal")}
type=PSRME_Horseman.cfg
leader=PSRME_Horseman.cfg
recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]
[/era]
Game won't find unit Horseman.cfg or Cavalryman.cfg
It sais: game_error: unknown unit type: PSRME_Cavalryman.cfg
Re: Middle Age era
I bet you don't have a unit type with the id "PSRME_Horseman.cfg".
- Leuteinant
- Posts: 45
- Joined: July 28th, 2009, 1:59 pm
- Location: Estonia
Re: Middle Age era
Now it is like this:
game_error: unknown unit type: Cavalryman.cfg
game_error: unknown unit type: Cavalryman.cfg
Re: Middle Age era
Well, you must use the id of the unit type, and the cavalryman id is "Cavalryman", and surely not "Cavalryman.cfg"
- Leuteinant
- Posts: 45
- Joined: July 28th, 2009, 1:59 pm
- Location: Estonia
Re: Middle Age era
OK thanks, it works now.
But now i have another problem: My bosses can't recruit.
And also one question: How can I make Transport ships to transport units ?
Like unit goes to one place around the ship and it goes into there and appears into he ship field on the map, and when unit goes to one place in the map of ship, then it will be loaded out.
But now i have another problem: My bosses can't recruit.
And also one question: How can I make Transport ships to transport units ?
Like unit goes to one place around the ship and it goes into there and appears into he ship field on the map, and when unit goes to one place in the map of ship, then it will be loaded out.
Re: Middle Age era
the problem is the same, try with a simple recruit=Cavalryman and it will work.
This is not so simple if you are new to WML. For me it's better if you wait until you get more experienced.How can I make Transport ships to transport units ?
Re: Middle Age era
see add-on Dwarven Kingdom, scenario 16Leuteinant wrote:And also one question: How can I make Transport ships to transport units ?
Re: Middle Age era
The middle Age is award by Medieval Age.
Medieval sounds much better than middle.
The idea likes interesting, you can learn of the medieval warriors and knight and due their terror from the enemies in the battlefield you can choice the price and the dammage what haves them.
In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
There shouldn't be units what heals more than 4 each turn because the health services wasn't very efficent, that was one of the reassons of why the black death have killed half europe.
Medieval sounds much better than middle.
The idea likes interesting, you can learn of the medieval warriors and knight and due their terror from the enemies in the battlefield you can choice the price and the dammage what haves them.
In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
There shouldn't be units what heals more than 4 each turn because the health services wasn't very efficent, that was one of the reassons of why the black death have killed half europe.
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Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Re: Middle Age era
This is quite simply incorrect. Aside from the fact that it's plenty obvious from observation that crossbows were widely used during the time, whom would have the authority to forbid whom from using them?In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Middle Age era
haha, well in asia at the time crossbows were in wide use. They were considered more valuable than bows, and consequently more expensive.
- Leuteinant
- Posts: 45
- Joined: July 28th, 2009, 1:59 pm
- Location: Estonia
Re: Middle Age era
Ok i'll try transport ship thing.
But my bosses just can't recruit. There won't be any note or something. They just don't do it.
But my bosses just can't recruit. There won't be any note or something. They just don't do it.
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Middle Age era
Try changing PSRME_A_Cavalryman to PSRME_Cavalryman? Is there a reason for them not to be the same?
EDIT: and for the other units as well.
EDIT: and for the other units as well.
- Leuteinant
- Posts: 45
- Joined: July 28th, 2009, 1:59 pm
- Location: Estonia
Re: Middle Age era
Oh, sorry the first post is old actual era is like this:
[era]
id=PSRME_Keskaeg
name="Keskaeg"
require_era=yes
[multiplayer_side]
id=MW_Luurajad
name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}
type=Cavalryman
leader=Cavalryman
recruit=Horseman,Cavalryman,Galeoon,Pirate Ship,Transport Ship
[/multiplayer_side]
[multiplayer_side]
id=MW_Rüütlid
name={MENU_IMG_TXT "00078_knight.png~RC(magenta>blue)" ("Suurfeodaal")}
type=Horseman
leader=Horseman
recruit=Horseman,Cavalryman,Galeoon
[/multiplayer_side]
[/era]
[era]
id=PSRME_Keskaeg
name="Keskaeg"
require_era=yes
[multiplayer_side]
id=MW_Luurajad
name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}
type=Cavalryman
leader=Cavalryman
recruit=Horseman,Cavalryman,Galeoon,Pirate Ship,Transport Ship
[/multiplayer_side]
[multiplayer_side]
id=MW_Rüütlid
name={MENU_IMG_TXT "00078_knight.png~RC(magenta>blue)" ("Suurfeodaal")}
type=Horseman
leader=Horseman
recruit=Horseman,Cavalryman,Galeoon
[/multiplayer_side]
[/era]
Re: Middle Age era
I was told the Pope banned them due to they would basically end the world, being as how they could penetrate knight's armour thus maybe make knights obsolete. Not sure whether that is history or legend though...Velensk wrote:This is quite simply incorrect. Aside from the fact that it's plenty obvious from observation that crossbows were widely used during the time, whom would have the authority to forbid whom from using them?In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
I was surprised at the purported reason though as my first blush guess was it would be inappropriate use of a cross.
-MarkM- ("knotwork"; Digitalis Data Services.)
- Drakefriend
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Re: Middle Age era
The Pope, or rather several Popes, prohibated the use of crossbows against Christians (however, it did not work.)
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According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.