Middle Age era

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Leuteinant
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Middle Age era

Post by Leuteinant »

Eras:
[era]

id=PSRME_Keskaeg

name="Keskaeg"
require_era=yes


[multiplayer_side]

id=MW_Luurajad

name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}

type=PSRME_Cavalryman.cfg

leader=PSRME_Cavalryman.cfg

recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]
[multiplayer_side]

id=MW_Rüütlid

name={MENU_IMG_TXT "00079_grand-knight.png~RC(magenta>blue)" ("Suurfeodaal")}

type=PSRME_Horseman.cfg

leader=PSRME_Horseman.cfg

recruit=PSRME_A_Horseman.cfg,PSRME_A_Cavalryman.cfg,PSRME_A_Galeoon.cfg
[/multiplayer_side]

[/era]

Game won't find unit Horseman.cfg or Cavalryman.cfg
It sais: game_error: unknown unit type: PSRME_Cavalryman.cfg
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zookeeper
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Re: Middle Age era

Post by zookeeper »

I bet you don't have a unit type with the id "PSRME_Horseman.cfg".
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Leuteinant
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Re: Middle Age era

Post by Leuteinant »

Now it is like this:
game_error: unknown unit type: Cavalryman.cfg
mich
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Re: Middle Age era

Post by mich »

Well, you must use the id of the unit type, and the cavalryman id is "Cavalryman", and surely not "Cavalryman.cfg"
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Leuteinant
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Re: Middle Age era

Post by Leuteinant »

OK thanks, it works now.

But now i have another problem: My bosses can't recruit.

And also one question: How can I make Transport ships to transport units ?
Like unit goes to one place around the ship and it goes into there and appears into he ship field on the map, and when unit goes to one place in the map of ship, then it will be loaded out.
mich
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Re: Middle Age era

Post by mich »

the problem is the same, try with a simple recruit=Cavalryman and it will work.
How can I make Transport ships to transport units ?
This is not so simple if you are new to WML. For me it's better if you wait until you get more experienced.
Max
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Re: Middle Age era

Post by Max »

Leuteinant wrote:And also one question: How can I make Transport ships to transport units ?
see add-on Dwarven Kingdom, scenario 16
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IPS
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Re: Middle Age era

Post by IPS »

The middle Age is award by Medieval Age.

Medieval sounds much better than middle.


The idea likes interesting, you can learn of the medieval warriors and knight and due their terror from the enemies in the battlefield you can choice the price and the dammage what haves them.

In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.

There shouldn't be units what heals more than 4 each turn because the health services wasn't very efficent, that was one of the reassons of why the black death have killed half europe.
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Velensk
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Re: Middle Age era

Post by Velensk »

In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
This is quite simply incorrect. Aside from the fact that it's plenty obvious from observation that crossbows were widely used during the time, whom would have the authority to forbid whom from using them?
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monochromatic
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Re: Middle Age era

Post by monochromatic »

haha, well in asia at the time crossbows were in wide use. They were considered more valuable than bows, and consequently more expensive.
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Leuteinant
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Re: Middle Age era

Post by Leuteinant »

Ok i'll try transport ship thing.

But my bosses just can't recruit. There won't be any note or something. They just don't do it.
monochromatic
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Re: Middle Age era

Post by monochromatic »

Try changing PSRME_A_Cavalryman to PSRME_Cavalryman? Is there a reason for them not to be the same?
EDIT: and for the other units as well.
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Leuteinant
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Re: Middle Age era

Post by Leuteinant »

Oh, sorry the first post is old actual era is like this:
[era]

id=PSRME_Keskaeg

name="Keskaeg"
require_era=yes


[multiplayer_side]

id=MW_Luurajad

name={MENU_IMG_TXT "00064_cavalryman.png~RC(magenta>red)" ("Luuraja")}

type=Cavalryman

leader=Cavalryman

recruit=Horseman,Cavalryman,Galeoon,Pirate Ship,Transport Ship
[/multiplayer_side]
[multiplayer_side]

id=MW_Rüütlid

name={MENU_IMG_TXT "00078_knight.png~RC(magenta>blue)" ("Suurfeodaal")}

type=Horseman

leader=Horseman

recruit=Horseman,Cavalryman,Galeoon
[/multiplayer_side]

[/era]
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markm
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Re: Middle Age era

Post by markm »

Velensk wrote:
In the medieval age was forbidden to use the crossbows (I dont remmind exactly why), but the crossbows was used a lot to kill the arabians in the crusades.
This is quite simply incorrect. Aside from the fact that it's plenty obvious from observation that crossbows were widely used during the time, whom would have the authority to forbid whom from using them?
I was told the Pope banned them due to they would basically end the world, being as how they could penetrate knight's armour thus maybe make knights obsolete. Not sure whether that is history or legend though...

I was surprised at the purported reason though as my first blush guess was it would be inappropriate use of a cross. :)

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Drakefriend
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Re: Middle Age era

Post by Drakefriend »

The Pope, or rather several Popes, prohibated the use of crossbows against Christians (however, it did not work.)
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