Age of Guilds

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

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meowreka
Posts: 82
Joined: September 19th, 2009, 12:21 am

Age of Guilds

Post by meowreka » October 4th, 2009, 4:29 am

Put it on the add-on server. Will wait a while before posting more information.
Last edited by meowreka on October 9th, 2009, 12:08 am, edited 3 times in total.

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Xandria
Posts: 230
Joined: April 23rd, 2006, 5:10 pm
Location: Heart of Europe

Re: Era of Guilds (need feedback) now in Wesnoth 1.6.5

Post by Xandria » October 5th, 2009, 12:58 pm

Well, except for the summoner faction, none of them are new; the changes made are cosmetic, and I don't get what this has to set it apart from default, sorry.
The fight against human stupidity is endless, but we must never give it up.
- Jan Werich

Velensk
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Re: Era of Guilds (need feedback) now in Wesnoth 1.6.5

Post by Velensk » October 6th, 2009, 1:02 pm

My general response is, "What in the world do you think you're trying to do?"
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."

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BfWEthnographer
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Joined: November 8th, 2010, 12:39 pm
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Re: Age of Guilds

Post by BfWEthnographer » June 18th, 2012, 4:57 pm

Ok, perhaps this addon is no longer maintained, anyway I thought I should report the error I receive when loading the multiplayer server.
I'm on 1.10.2

cheers
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