BfW Command&Conquer mod
Moderator: Forum Moderators
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- Posts: 24
- Joined: August 2nd, 2009, 4:12 pm
BfW Command&Conquer mod
I'm going to create a BfW massive mod. It's based on Command & Conquer 3.
FEATURES:
SINGLEPLAYER CAMPAIGN: [+]
NEW UNITS: [+]
NEW TERRAIN: [+]
MULTIPLAYER ERA: [+]
Current status is preproduction . Artist, WML programmer and musician is required.
More info at russian forum (wesnothlife.ru) (Идеи - Кампания "Кровь богов")
FEATURES:
SINGLEPLAYER CAMPAIGN: [+]
NEW UNITS: [+]
NEW TERRAIN: [+]
MULTIPLAYER ERA: [+]
Current status is preproduction . Artist, WML programmer and musician is required.
More info at russian forum (wesnothlife.ru) (Идеи - Кампания "Кровь богов")
- thespaceinvader
- Retired Art Director
- Posts: 8414
- Joined: August 25th, 2007, 10:12 am
- Location: Oxford, UK
- Contact:
Re: BfW Command&Conquer mod
No you're not. We do not permit work based on copyrighted material on our forums or any of our servers. Locked.
EDIT: and even if you were, suggesting a concept and then saying that you aren't going to do ANY work towards it is not going to be remotely successful.
EDIT: and even if you were, suggesting a concept and then saying that you aren't going to do ANY work towards it is not going to be remotely successful.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.