18th Century Warfare MP Era

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PapaSmurfReloaded
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by PapaSmurfReloaded » December 4th, 2011, 3:54 pm

alluton wrote:Is campaign featuring normal wesnoth or this era?
:hmm:
Evropi wrote:Consider the topic title for instance... that may give you some clues... pehaps the running subject of the topic so far? Can you see the answer yet, friend? :geek:
:eng:
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

alluton
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by alluton » December 4th, 2011, 7:01 pm

Fine.
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mauricepiesligeros
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by mauricepiesligeros » December 30th, 2011, 12:20 pm

Hello friends! Well, the first thing I do is to congratulate you for this great work, love it! Also, It's great that someone is working on a campaign!

I would like to ask one thing of curiosity. I compared "18th Century Warfare Era" and before "gunpowder era." Well, both are great jobs and are different. I have observed that transport in "gunpowder" really take a unit, and can land at another point. However, in "18th" this is different. You can create a transport, and then "recruit" as many units you want in any place. This is unrealistic, no? Why was this change?

Thank you!

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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by PapaSmurfReloaded » January 4th, 2012, 9:13 pm

mauricepiesligeros wrote:Hello friends! Well, the first thing I do is to congratulate you for this great work, love it! Also, It's great that someone is working on a campaign!

I would like to ask one thing of curiosity. I compared "18th Century Warfare Era" and before "gunpowder era." Well, both are great jobs and are different. I have observed that transport in "gunpowder" really take a unit, and can land at another point. However, in "18th" this is different. You can create a transport, and then "recruit" as many units you want in any place. This is unrealistic, no? Why was this change?

Thank you!
Transport in both eras worked differently in the past than it does now, you could say they evolved different ways.

It makes it simpler and less troublesome in large maps where tranport ships actually become important targets to attack and defend since they are actually useful.

Besides, I don't see how carrying a single soldier or cannon in a tranport ship which can move around on grasslands is particularly realistic.

Regarding the campaign, it's still on the work, I have been rather busy/lazy the last two months so it's going really slow. :whistle:
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

mauricepiesligeros
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by mauricepiesligeros » January 10th, 2012, 3:36 am

well ... You can be right ... ships do not look good on the grass ... :lol2:

another advantage, artificial intelligence is not capable of transporting units, but with your system, it does. :eng:

thanks again! (es decir,... gracias! :P )

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PapaSmurfReloaded
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by PapaSmurfReloaded » January 10th, 2012, 4:37 pm

mauricepiesligeros wrote:another advantage, artificial intelligence is not capable of transporting units, but with your system, it does. :eng:
Actually not. :doh:
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

mauricepiesligeros
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Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Post by mauricepiesligeros » January 10th, 2012, 11:39 pm

...not? horreur... Why not?

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Re: 18th Century Warfare Era 6.5.0

Post by PapaSmurfReloaded » September 11th, 2012, 3:43 pm

New release, just an update for the era
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

Sagez
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Re: 18th Century Warfare Era 6.5.0

Post by Sagez » September 11th, 2012, 6:05 pm

Any chances for a changelog or you have just changed the version number? :lol2:
Eastern Europe at War Co-Creator viewtopic.php?f=19&t=34418
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Re: 18th Century Warfare Era 6.5.0

Post by PapaSmurfReloaded » September 15th, 2012, 4:11 pm

Sagez wrote:Any chances for a changelog or you have just changed the version number? :lol2:
Looks like I accidentaly deleted the changelog from the add-on, though it's available in the first page of this topic.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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Re: 18th Century Warfare Era 6.5.0

Post by Sagez » September 15th, 2012, 4:31 pm

Ah, thanks! Waiting for the next update someday... This era has its potential, that's for sure.
Eastern Europe at War Co-Creator viewtopic.php?f=19&t=34418
"Neptune has finally wed Venus - even Gods can't screw around forever." L-F Céline

pepito23
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Re: 18th Century Warfare Era 6.5.0

Post by pepito23 » January 29th, 2015, 10:32 pm

how to edit ships so they need more XP to uplevel (thus regenerating HP)???

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Re: 18th Century Warfare Era 6.5.0

Post by PapaSmurfReloaded » January 30th, 2015, 9:41 pm

pepito23 wrote:how to edit ships so they need more XP to uplevel (thus regenerating HP)???
There are files with the units data.

Btw if anyone cares, I might get back to wesnoth in 2-3 months so it is possible to I'll be updating/finishing my addons then.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

pepito23
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Re: 18th Century Warfare Era 6.5.0

Post by pepito23 » January 30th, 2015, 10:36 pm

sincro problems if i change the unit stats

can i create a map as an scenary and then modify xp by events??

please help

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Re: 18th Century Warfare Era 2.0.1

Post by PapaSmurfReloaded » March 8th, 2015, 7:36 pm

After about 4 years of abandonment the 18th Century Era is back.
There haven't been any great changes compared to the last version published so much time ago, just got it working it for the current stable version of Wesnoth.

I'll try to work on it, slowly, so bear with me.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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