Ageless Era - Current Version: 4.21

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RenoOfTurks
Posts: 215
Joined: May 7th, 2009, 1:52 pm

Re: Ageless Era - Released Version 2.6

Post by RenoOfTurks » May 26th, 2009, 12:14 pm

lovable work man :D i searching for the other bugs and i report it here ;)

-Summoners carpet are too much weak 4-2 slow magic with low hp(<30) for 20 gold...i think they need 6-2 slow magic
-i found some missing attack and defence sprite in some units...especially in elementals(animated rock,tidals,brazier creations),aredians(bowmans),vampire(fledgeling,half blood)devling(devling curserer)
-factions name have bugs(when u recruit the faction name on the top look strange(u see the name code))
-and i found a very big bug...if u use the "SUMMON" ability of the Summoner III the game crash...fix this(very nice and usefull!) ability...
-the anakes Damned havn't the "plague" ability...if u can add this ability becouse is very important for this faction!(add the ability to the evolution too)

probably other some sprites missing...if someone found something...report : )
Last edited by RenoOfTurks on May 27th, 2009, 8:04 pm, edited 1 time in total.

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JW
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Location: Chicago-ish, Illinois

Re: Ageless Era - Released Version 2.6

Post by JW » May 27th, 2009, 6:28 pm

Please change your unit and faction ids. Your project conflicts with the Era of Myths. There is a reason I added the tag "EOM_" in front of all of these ids and it was for the specific purpose so that if someone like you wanted to use them in another era that they could do so with minor effort and not conflict with the EOM.

Simply change all "EOM_" tags to something like "AE_" and it will be resolved.

Please do this for the next release (and quickly) as it is breaking my era.

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mnewton1
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Re: Ageless Era - Released Version 2.6

Post by mnewton1 » May 27th, 2009, 6:37 pm

Sure, i will try to get to that tonight and also I will see if I can get all those bugs fixed
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!

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RenoOfTurks
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Re: Ageless Era - Released Version 2.6

Post by RenoOfTurks » May 27th, 2009, 6:58 pm

sound cool :D

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mnewton1
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Re: Ageless Era - Released Version 2.6

Post by mnewton1 » May 28th, 2009, 5:10 am

Changed the ids...
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!

X-Site
Posts: 31
Joined: July 27th, 2007, 6:12 pm

Re: Ageless Era - Released Version 2.6

Post by X-Site » May 28th, 2009, 5:26 pm

I just played the era and i really like the selection of races.
Keep the good work on!
:wink:

Juan-
Posts: 58
Joined: February 26th, 2008, 3:03 pm

Re: Ageless Era - Released Version 2.6

Post by Juan- » May 28th, 2009, 11:21 pm

Oh, i didnt played for some time Wesnoth, but it seems you are doing good work, mnewton1, I hope all the bugs can be fixed (if i found one, im gonna tell you).

Greetings.
Mnewton1 code acolite...

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RenoOfTurks
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Re: Ageless Era - Released Version 2.6

Post by RenoOfTurks » May 29th, 2009, 11:50 am

8) very good work absolutely :mrgreen:

Juan-
Posts: 58
Joined: February 26th, 2008, 3:03 pm

Re: Ageless Era - Released Version 2.6

Post by Juan- » May 30th, 2009, 10:52 pm

You tell i contact you about some things i observed while we play...so im here...

One thing i observed is: The celestials are overpowered:

-Legionnaire have 8-3 (officially he had 6-3), and have 20 res to pierce, impact and slash.
-Spirit of light have 6-4 (sometimes 7-4), and have iluminate, that make she really dangerous (officially deal 5-4)

I dont know all about marauders (if are powerful or not), but many of them have 50 in castle, have regular damage, and a little 10% weakness to impact, so, i thing they at least get rid of the weakness, or get 60 in castle.

If i find some overpowered or weakened race, im gonna tell you.
Mnewton1 code acolite...

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mnewton1
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Re: Ageless Era - Released Version 2.6

Post by mnewton1 » May 31st, 2009, 1:06 am

Thanks. I think I will make the Celestial Legionary 7-3 because he also cost 17
The Light Spirt will become 5-4 They are easy to kill though so I will not change it any more than that...

I am going to get to the bugs a little later...`
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!

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RenoOfTurks
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Re: Ageless Era - Released Version 2.6

Post by RenoOfTurks » June 5th, 2009, 12:11 pm

uh..new updates?

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mnewton1
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Re: Ageless Era - Released Version 2.6

Post by mnewton1 » June 5th, 2009, 2:41 pm

Not really... Fixed a few bugs but i am still having problems with the summon ability. I think I can fix it though
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!

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MattDakka
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Re: Ageless Era - Released Version 2.6

Post by MattDakka » June 5th, 2009, 3:14 pm

The Warg Fire Sprite and Flame Sprite cannot move.
The terrain movement are marked "-" in red.
Favourite Eras: Ageless Era; Eastern Europe at War.
Favourite MP Map: Creep War.

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mnewton1
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Re: Ageless Era - Released Version 2.6

Post by mnewton1 » June 5th, 2009, 3:53 pm

Thanks, I will fix that. And welcome back MattDAKKA :D
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!

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MattDakka
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Re: Ageless Era - Released Version 2.6

Post by MattDakka » June 5th, 2009, 7:07 pm

Thanks! :D
Favourite Eras: Ageless Era; Eastern Europe at War.
Favourite MP Map: Creep War.

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