Ageless Era - Current Version: 4.33
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Re: Ageless Era - Current Version: 4.19
Video suggests advance event is calling advancement again. I need save or replay.
Cursed need fixing, that message is annoying, but not gamebreaking.
Cursed need fixing, that message is annoying, but not gamebreaking.
Re: Ageless Era - Current Version: 4.19
this is the turn after that advancement when the oos occured.
if you need any turn before backed them up just in case.
if you need any turn before backed them up just in case.
- Attachments
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- Afterlife Turn 10.gz
- (404.53 KiB) Downloaded 358 times
stuff I worked on: Dunefolk Rework - ghype's Daily Art
Re: Ageless Era - Current Version: 4.19
WIki says this should have been always broken. Testing showed with 1.12 it stopped just after 2 advancements though. Until changes it is unwise to play with hex. Advancement causes stack overflow, and just playing causes extra memory used.
Re: Ageless Era - Current Version: 4.19
matchup: EFM - Dalefolk vs. ME -Hive on Afterlife map.
probably caused by Shifter not shifting.
Update: error disappeared after shifter died.
maybe all custom EFM abilities/specials need to be checked?
probably caused by Shifter not shifting.
Update: error disappeared after shifter died.
maybe all custom EFM abilities/specials need to be checked?
stuff I worked on: Dunefolk Rework - ghype's Daily Art
Re: Ageless Era - Current Version: 4.19
EFM is only part of ageless that uses [while], problems are related to that. Shifter https://github.com/ProditorMagnus/Agele ... /issues/24
Re: Ageless Era - Current Version: 4.19
Actually, curse bug is gamebreaking as does not get cured on village. Once cursed cth of affected unit gets forever reduced.
Re: Ageless Era - Current Version: 4.19
I see, expecting release in 2 weeks then.
Re: Ageless Era - Current Version: 4.19
Was going through all the races last night seeing if they all worked and I came across these.
When EoMa-Tharis has a Matriarch of Emptiness I get this.
RE-Necromancers, can't recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "Bone Knight" doesn't exist.
RE-Dwarves, cant recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "AE_rhy_dw_Fighter" Doesn't exist.
When EoMa-Tharis has a Matriarch of Emptiness I get this.
RE-Necromancers, can't recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "Bone Knight" doesn't exist.
RE-Dwarves, cant recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "AE_rhy_dw_Fighter" Doesn't exist.
Re: Ageless Era - Current Version: 4.19
About recruiting it is known. With Matriarch of Emptiness I plan to just take newer snapshot of EoMa.
Re: Ageless Era - Current Version: 4.19
1.14.0
Devling's Basphemist Leaders (and other devling leaders probably, too) lost its Legendaryness
WHY??
Devling's Basphemist Leaders (and other devling leaders probably, too) lost its Legendaryness
WHY??
I like beavers.
Re: Ageless Era - Current Version: 4.19
If they have it in current 1.12 version then it will be fixed.
Re: Ageless Era - Current Version: 4.19
I didn't notice, that in latest ageless version for 1.12 (4.19.0 i think) legendary trait already had disappeared.
Well, if that was necessary for balancing or whatever, never mind.
I just always liked being "Zap-Zarap, the Legendary Blasphemists"
Well, if that was necessary for balancing or whatever, never mind.
I just always liked being "Zap-Zarap, the Legendary Blasphemists"
I like beavers.
Re: Ageless Era - Current Version: 4.19
The problem was that that the legendary gives +1 MP, resuting in 7MP for Blashphemists. This is too much e.g. it allows to reach the enemy keep one turn faster.
How does "Zap-Zarap, the Slow, Legendary Blasphemists" sound, if we give them legendary and slow?
Though, if noone points out further inbalancements it may stay as it is.
How does "Zap-Zarap, the Slow, Legendary Blasphemists" sound, if we give them legendary and slow?
Though, if noone points out further inbalancements it may stay as it is.
Try out the dark board theme.
Re: Ageless Era - Current Version: 4.19
Wouldn't it be easier, just to remove the +1MP from the legendary code?
Is legendary trait used on any other units than devlings leaders?
I like beavers.
Re: Ageless Era - Current Version: 4.19
Legendary trait isn't used in ageless itself anywhere else, in the campaigns it's Lisaundras trait. It's idea is to be a trait unifying all standard traits. In the first run I copied that idea to the devling leaders, and I would rather call the trait different for them if they should have a custom one. If other traits or adjustments can fill the spot that would be even better.
That said - is the current situation okay?
That said - is the current situation okay?
Try out the dark board theme.