Era of Magic (EoMa) 3.2.1

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inferno8
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Re: Era of Magic (EoMa) 3.2.1

Post by inferno8 »

Era of Magic 3.2.1 is now available!

This is a maintenance release for both 1.14.x and 1.15.x consisting mostly of code improvements and minor bugfixes. Also, it makes EoMa playable for 1.15.2. I'd like to thank Ravana for making this release possible. He keeps maintaining the add-on in a professional way, while I am busy with other matters, so thanks a lot! :)

Full changelog:

Code: Select all

## Version 3.2.1
 ### Units
	* Darkblood Alliance:
	 * changed wyvern impact resistance from 100% to 0%
	* Summoners:
	 * fixed Dimensional Gates earning xp from AoE attacks
 ### Code
	* removed mountainfoot unwalkable/impassable values (used inheritance instead)
	* replaced movecost 100 with UNREACHABLE (99)
	* require EoMa installation to join Zombies Challenge
	* added fake _info.cfg
	* fixed summon ability not working in some cases
	* fixed some animation issues
	* fixed aoe filters criteria (now they should not affect petrified units)
	* fixed the order of attack specials
	* fixed some triple strike issues (fixed draining hp from incorrect targets; prevented status restoration on drain; fixed enemy hp issues on attack end)
	* remove unwanted newlines
	* implemented changes required for wmlxgettext
	* replaced MENU_IMG_TXT with image and label keys
	* removed {SOUND_POISON}
	* use unit_placed as runeaura setup trigger
 ### Descriptions
	* fixed the Hydra description
	* removed unused special notes from descriptions
Enjoy the new version and have a wonderful Christmas! ;)

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Temuchin Khan
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Location: Player 6 on the original Agaia map

Re: Era of Magic (EoMa) 3.2.1

Post by Temuchin Khan »

Nice! Thank you!

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Atreides
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Joined: March 30th, 2019, 10:38 pm

Re: Era of Magic (EoMa) 3.2.1

Post by Atreides »

Caught some small typos in a couple units of this very polished era. :)
1) the water ability of water elementals has "an" instead of "and" in its desc.
2) water ele also has a special note claiming it can regen like in village as well as its actual ability to regen in water - so states 2 regens but has only one of them (water regen)
3) rhami's descr. has a grammar/english mistake which is that it enacts revenge _upon_ its fallen comrades (it should be _for_ or even _on behalf of_) {an amusing one this as it evokes images of the rhami desecrating the dead bodies of its friends... <grin>}
--
Any typos are the fault of my laptop keyboard!

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