Era of Magic (EoMa) 1.0 released!

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Era of Magic (EoMa) 1.0 released!

Postby inferno8 » February 23rd, 2008, 8:44 am

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The Era of Magic thread


Hello, I am inferno8 and this thread is about my era. The era contains 8 playable factions with fully animated units and tons of special effects. The aim of the EoMa is to use the whole potential of Battle of Wesnoth's graphic engine. This means, that playing the era you'll see the most amazing special effects and attack animations ever created in the BfW game.

Factions overview:

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Sky Kingdom - powerful magi of all kinds. Their knowledge allows them to cast amazing spells and summon creatures like unstopable Golems or mysterious Mus. Masters of Elements and Gurus are one of the most powerful human beings in the Era.

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Al-Kamija - these proud people are good warriors and spell casters. They use magical circles and scrolls to summon amazing creatures like Jinns or elementals from other dimension called Abyss. These creatures can't be poisoned, which is a great advantage.
(if you want to learn more about this faction, you can play the campaign called To Lands Unknown)

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Tharis - fearsome Tharis faction is very dangerous especially at night. Cruel people of Tharis with their black magic and dreadful monsters like Hydra can demolish everything standing on their way. Being so powerful in attack, Tharis have no healer, so they need to push forward at all costs.

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Kharos - this strange name is the name of a beautiful country ruled by prophets of light. These peaceful people are masters of defense and support. Their formations of healers and Shielders assisted by Silver Warriors, who can teleport between friendly villages, are very hard to destroy.

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Barbarians - the best in hand-to-hand combat. This multi-cultural society divided into Goblins, Orcs, Cyclops and Trolls with their own advantages and disadvantages can be hard opponent, but separately they are very weak.

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Runemasters - these Dwarves use runic magic and equipment and are well known of their protection against magic. The Runemasters create steam machines like Gyrocopters, Robots and even mighty Mechanical Dragons. Units from this faction are very resistant but slow.

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Dark Blood Alliance - this faction is composed of agile lizards, giant frogs, wyverns swallowing enemies and salamanders, which have developed to perfection the art of disguise. At the head of the community stand shamans known for their water magic, which is used in the fight as well as in healing.

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Destroyers - a terrifying undead creations consisting of civilizations long gone...
Last edited by inferno8 on December 14th, 2012, 1:57 pm, edited 94 times in total.
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Postby zookeeper » February 23rd, 2008, 10:42 am

You don't have legal permission to use Chrono Trigger graphics. Please remove the era from the server ASAP and reupload only when you've replaced the images you don't have legal permission to use.

All the graphics in Wesnoth and Wesnoth add-ons are under the GPL, so you can use them or edit new ones from them.

EDIT: On the positive side, it looks like you've actually spent time working on this instead of just talking about it on the forums, which is rare. ;)
Last edited by zookeeper on February 23rd, 2008, 10:55 am, edited 1 time in total.
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Postby inferno8 » February 23rd, 2008, 10:50 am

Ok. I'll fix it.
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Postby kesnar » February 23rd, 2008, 6:17 pm

Nice work but as Zookeeper said put out the Chrono Trigger and the HOMM V graphics.
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Postby inferno8 » February 25th, 2008, 6:43 pm

The era is ready (I suppose). I have already replaced these graphics. You can download it from the server now. :wink:
Last edited by inferno8 on October 21st, 2009, 10:54 am, edited 2 times in total.
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Postby cretin » February 25th, 2008, 7:07 pm

which server is this on?
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Postby Quietus » February 25th, 2008, 7:55 pm

cretin wrote:which server is this on?


1.2.8, it does look promising, though a few of the sprites do require a little cleaning, including the minotaur 8) lol He needs a little more shading on both the arms and the axes.

Still good luck with this :)
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Postby Lizard » February 25th, 2008, 8:00 pm

works on 1.3.18 as well, but the Kharos-SunSilverwarrior, tries to advance to itself. (I was the fifth to download!)
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Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
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Postby Quietus » February 25th, 2008, 8:04 pm

Lizard wrote:works on 1.3.18 as well, but the Kharos-SunSilverwarrior, tries to advance to itself. (I was the fifth to download!)


hmm strange, doesnt appear to be on my 1.3.18 add-on server. :?
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Postby Lizard » February 25th, 2008, 8:06 pm

I downloaded it with 1.2.6 an then moved the addon.
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Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
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Postby Blarumyrran » February 25th, 2008, 8:27 pm

Lizard wrote:Kharos-SunSilverwarrior


with unit names like that, ones just GOT to download it :)
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Postby inferno8 » February 25th, 2008, 9:12 pm

Thanks for comments. :) Kharos and Tharis are kingdoms of good and evil. If you enjoy it I will create a campaign in the future. But now I need to rest. It took me a long time to make it.
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looks cool

Postby binaryquasar » February 26th, 2008, 10:11 am

okay I will try it out =) I love your attitude when a correction is needed.. by the way :D
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Postby kesnar » February 26th, 2008, 1:08 pm

I suggeste making it compatible to 1.4 / 1.3.19 and upload it to this server too.


Anyway I think it would be a great era.
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Postby Lizard » February 26th, 2008, 1:29 pm

It looks compatible, you can get it over the web interface: http://wolff.to/campaigns/list.html

Edit: I forgot that animation directly in attack tag is deprecated/removed. :oops: Do you think Wmlint could do it?? (If not I know all things to make a Delphi program which does this since yesterday :D )
~ I'll heal you by 4 hp if you post next to me ~
Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
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